0.66.3 (Quality of life update) Released.

Hey all, we decided to take this past month and focus on refining the game with a bunch of bug fixes and quality of life improvements! [h2]Cursed Choices and Rerolls[/h2] [img]{STEAM_CLAN_IMAGE}/43364174/3c71c93b2d4c7918bd7e4ed129534fc300109c99.png[/img] There are three changes related to Cursed Choices in this build: 1. Most Cursed Choices have had their rewards redesigned to give you a bigger benefit. 2. Cursed choices are now [i]mandatory[/i] when they appear. 3. We've added a "rerolls" system. For now, you get one reroll per run. Early feedback from beta testers has been that this feels more interesting, but let us know what you think! [h2]0.66.3 FULL PATCH NOTES[/h2] [h3]NEW FEATURES/CONTENT:[/h3] [list] [*] Item Rerolls! Don't like the given level up choices? Use the "reroll" option on the level up screen (You get one reroll per run for now). [/list] [h3]CHANGES/IMPROVEMENTS:[/h3] [list] [*] The "Survivor" Challenge is now in the "Extreme" difficulty category. [*] Fortify Hull now gives 10 hull per level. [*] Ship base Hull values adjusted slightly. [*] Redesigned the rewards for most Cursed Choices to be more... Rewarding. [*] Cursed Choices are now mandatory. Good luck! [*] Twitch voting: Increased default voting time. [*] Made particle FX for grabbing scrap a bit smaller. [/list] [h3]BUG FIXES:[/h3] [list] [*] Fixed Smooth Sailing and Skeleton Key achievements. [*] Fixed Cursed Choice items staying active at the end of a run. [*] Fixed bug where item and enemy sounds were playing after the player died. [*] Revive won't be offered again if you already used it. [*] Two drones will no longer double up on one side of the ship. [*] Fixed bug where enemies got stuck in Translink Evacuation. [*] Fixed issue where enemies shot through walls in Translink Evacuation. [*] Fixed bug where character dialog played at awkward time during zone transition. [*] Fixed tutorial videos not showing up on Linux/Steam Deck. [*] Fixed various music-related bugs in Challenges. [*] Timed Challenges will start the timer at more appropriate time. [*] Fixed issue with UI text being removed when Healing Fog & Ghost Gambit are active. [*] Fixed "new" badge drawing on top of patch notes. [*] Fix for Twitch options in menu being interactive even when feature was disabled. [*] Fixed various typos and formatting errors in item descriptions. [/list] [h2]JOIN THE BETA![/h2] Want to see our next round of updates early? Join the "beta" branch on Steam, now available to the public. We publish betas at a more frequent pace, and we also have a very active Discord community where we monitor feedback. We'd love to have more players testing early features and helping us shape the game. Join the Discord [url=http://discord.gg/flippfly]here[/url] and look at the "Roles and Channels" section for instructions to join the private Beta channel. [h2]WHAT'S NEXT?[/h2] Here's a little teaser of what we're working on next. Join the beta branch and jump in our Discord to see it early and share your thoughts with the team! [img]{STEAM_CLAN_IMAGE}/43364174/9729265b56d48668c76752b1295a93ed345a3190.gif[/img]