Dive into a sandbox full of action and customization! Choose from different game modes like deathmatch, conquest, king of the hill, zombie survival and many more. Create your own scenarios and content in the easy to use in-game editors or use one of the 50k+ workshop items from other players...
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[*] Fixed some problems when replacing objects and their dependencies after deleting the floor they were placed on
[*] Deleting a modular object will no longer cause unrelated objects to be replaced (in wrong positions)
[*] Fixed that unknown custom items would not be added to the unit editor equipment list while editing units
[*] Fixed a bug that prevented players from updating their own campaigns
[*] Fixed a bug that caused the player animations to break in the editor after editing a custom unit
[*] Fixed clipping issues for egyptian, medieval and future shirts
[*] Adjusted the placement of static ship objects to allow them to be placed in shallow water
[*] Fixed that animation saves could not be organized into folders
[*] Fixed bolt action animation problems when trying to reload while pulling the bolt
[*] Adjusted navigation of the framed stairs to prevent AI navigation problems
[*] Fixed a bug that reopened the unit detail panel after the workshop download completed
[*] Fixed graphical glitches for elephant ragdolls
[*] Fixed incorrect behavior of the DynamicRefCast scripting node
[*] Fixed that all objects could be rotated in the scripting view of the editor which lead to problems
[*] Fixed errors when trying to save battles/prefabs/units/... outside of the default save directory
[*] Fixed that the game allowed empty prefabs to be uploaded
[*] The max hp of units is now adjusted correctly when the game randomizes it when loading a battle
[*] Strategy mode fixes
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[*] Fixed that various objects (like scripting triggers) blocked cursor interactions
[*] Fixed the direct attack instruction
[*] Fixed missing health bars for spawned units and after leaving/entering the strategy mode
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