And we're off! Not looking to waste any time, I prepared a handful of fixes and tweaks to improve the launch experience for everyone, and hopefully alleviate any fps issues that users running on low-end machines may encounter.
[list]
[*]Radiant Blast now restores 20% torch level
[*]Saving of weapon surfaces added. (Blood, slime, etc. persists across play sessions)
[*]Storage inventories are now loaded when opened, and auto-saved when closed.
The player inventory is also saved in conjunction, but only outside of dungeons.
[*]Tweaked some code to prevent various item duplication methods
[*]Made weapon hitboxes more consistent
[*]Small slimes jump from further away
[*]Firebolts now collide with the ground outside
[*]Sound added for Firebolt impact
[*]XP orbs create some light
[*]Applying a status effect now creates a floating text indicator
[*]Armor sets may now come with different colored pants (very important!)
[*]Attacking is prevented after UI interactions until LMB is released
[*]Toned down the surface rain effect, needs further optimizing
[*]The 'Continue' menu button is now greyed out if no save exists
[/list]
[i]Note that any existing save files may not be compatible with newer versions[/i]