0.1.1 Changelog [Day-One Patch!]

And we're off! Not looking to waste any time, I prepared a handful of fixes and tweaks to improve the launch experience for everyone, and hopefully alleviate any fps issues that users running on low-end machines may encounter. [list] [*]Radiant Blast now restores 20% torch level [*]Saving of weapon surfaces added. (Blood, slime, etc. persists across play sessions) [*]Storage inventories are now loaded when opened, and auto-saved when closed. The player inventory is also saved in conjunction, but only outside of dungeons. [*]Tweaked some code to prevent various item duplication methods [*]Made weapon hitboxes more consistent [*]Small slimes jump from further away [*]Firebolts now collide with the ground outside [*]Sound added for Firebolt impact [*]XP orbs create some light [*]Applying a status effect now creates a floating text indicator [*]Armor sets may now come with different colored pants (very important!) [*]Attacking is prevented after UI interactions until LMB is released [*]Toned down the surface rain effect, needs further optimizing [*]The 'Continue' menu button is now greyed out if no save exists [/list] [i]Note that any existing save files may not be compatible with newer versions[/i]