关于游戏重新上架公告

The Leviathan's fantasy

This is a Simulation game. You will manage your cloud city, recruit adventurers all over the world, take them for exploration, obtain resources and blueprints. Construct buildings, make equipment, produce items, so to develop your city into greatness together with your adventurers.

For certain reasons, we have relisted this game to ensure its future updates and maintenance. "My Gensokyo" will continue to fix bugs and will be sold at a price lower than 10% off within the next month. Meanwhile, at least two free DLCs will be updated to express our gratitude for everyone's support. To thank you all for your waiting and support, we will directly update our new game, a derivative game of Gensokyo - "The leviathan's fantasy", in this game store later. This new game will be updated in the form of the Beta version of "Celestial City Fantasy". Players who purchase this version can play this new game for free as soon as it's available. This is a game optimized based on various aspects of Gensokyo. We have removed many complicated gameplay elements, reduced a large number of redundant operations and optimized most of the systems, such as the technology system, reincarnation system, and mission release system. The technology tree has been redesigned and distributed among most of the buildings. Each building has its own technology tree. Technology points can be accumulated by receiving consumers or through production in buildings to unlock different skins and forms. Optimization of the floating island gameplay: The floating island has added an area design and an operation interface. On the interface, adventurers can be directly assigned to certain areas to fight monsters and level up. The graphics have been completely reset. Except for some heroes with nice models and the airship models that have been retained, all buildings, plants and floating islands have been completely redone, including those buildings that were previously criticized a lot for their different styles. [img]{STEAM_CLAN_IMAGE}/45329383/4598b4c8fb6f51e6879ae5c18bf0c34d6f0bacb8.png[/img] [img]{STEAM_CLAN_IMAGE}/45329383/35a952a456e6116fef080a4be675013b2baf579f.png[/img] [img]{STEAM_CLAN_IMAGE}/45329383/fb1839b19769418ac48a95bdc6797af9ea96bfb4.png[/img] I won't list them one by one for the time being. This derivative game is expected to have a development cycle of three more months. I hope everyone can wait patiently and don't be easily influenced by others. Actually, indie games don't make much money. We have been updating "The leviathan's fantasy" for two years, ensuring hundreds of hours of gameplay. As a single-player paid game, it should be considered qualified. I believe the veteran players from the very beginning can see the progress of the game (at least when it comes to bugs, everyone should have a deep understanding). Because there are few similar games with this kind of gameplay. Most of them are just small games that don't go very deep. We are willing to take risks and accumulate technology. So in the end, our whole team has suffered serious losses on the whole. For a formal game that has been on sale for two years and has been continuously updated hundreds of times, there should be no reason to suspect that we will abandon it.