Darkwind: War on Wheels

Darkwind is a multiplayer online, simultaneous turn-based game of vehicular combat. Set in a post-apocalyptic world, it involves physics-based tactical combat and deathracing, online leagues, cooperative wilderness scouting and looting, trading and camp-based crafting. Live and online since 2006!

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Battle for survival and supremacy in a gritty post-apocalyptic world of vehicular combat where strategy and tactics determines who wins.
Darkwind is a simultaneous turn-based, physics-based game. It is often described as "X-Com meets Mad Max" or "Car Wars [1980s boardgame] Online".

Darkwind is the only car game we know of that combines accurate physics with turn-based play. Not just turn based racing and Death-racing (with multiple cars), but also combats with up to 20 vehicles is where you realise why turn based is a must in this game. Running 10 trucks at once through a slaver ambush in Badlands, managing speed, steering, gun fire from anywhere up to 8 points on a truck would not be possible in real time.


Manage your gang, train your characters, design your own cars and scavenge for parts. Make your fortune in racing, deathracing and arena combat leagues, or venture into the wilderness and engage in tense multiplayer battles with pirates, traders and other players.


Trade for parts, cars and weapons in the dynamic economy of a world where your characters will age, sustain permanent injuries, and die. The detailed weapon stats, and the detailed combat system with physics, critical hits, injuries and healing, psychology, leadership and perma-death ensures a strategic challenge like few other games.

Award winning in the indie gaming community, acclaimed in the main-stream computer gaming press and praised in the war-gaming media: play it yourself to find out why.

Reviews

“The brutality of Darkwind is the most appealing thing about it. Your team ages: at 30 their stats start dropping, at 40 their skills follow. You'll give them nicknames, train them, get attached to them, maybe even unlock specialities such as Engine Tuner or Negotiator, and then they'll die.”
80% – PC Gamer Magazine

“Dark Wind's actual gameplay is phenomenal. If you like the sound of turn based tactical car combat this is your new holy grail. The physics of car movement, drifting, changing how a car performs offroad and on tarmac, a variety of physics related to each individual car ... I mean, it's all here.”
90% – Game Tunnel

“MMORPGs get repetitive to me ... Grinding drives me crazy with rage. How many rat-equivalents do you need to smack around before you get to go beat up something else? I think this is a natural state, though, as the game has to appeal to all levels, from the beginner to the seasoned veteran ... With the addition of scouting between cities, and frequent content injections, Darkwind has a lot to do and see in-game no matter the skill level of the player or the composition of the gang. This is a breath of fresh air in what I consider a very stale and one-sided genre of gameplay, where even the behemoth in the market seems destined for repetition.”
7.5/10 – Inside Mac Games