Note: This update breaks save file compatibility.
Changelog:
-Implemented match statistics which are displayed at match end.
-Fixed multiple bugs in the refactored save system.
-Pressing CTRL+X with destroyed units selected no longer incorrectly decrements unit count.
-Fixed issue preventing AI from building frigate shipyards in tech level 3. Now they might, though they still can opt for more fighter or mech shipyards instead.
-Fixed a potentially crash-causing bug interfering with the AI's ability to finish constructing unfinished buildings.
-Fixed a bug causing mech shipyards to mess up the shipping lists.
-Improved shipping code to be more efficient.
-Improved the appearance of the mech and fighter shipyards.
-Decreased the map sizes in match presets.
-Class C resource collector upgrades, and the Science Research Facility, are now not available until one tech level higher.
-Rebalanced ship stats: increased frigate ore cost and missile ship fuel cost, frigate HP increased, shield HP increased for smaller capital ships and reduced for larger capital ships.