Zero Caliber is the ultimate VR FPS: single player/Co-op campaign, PvP and mod support with 40+ realistic firearms & melee weapons, 100+ unlockable skins, 50+ attachments, realistic physics, progression & more! Immerse yourself in the action, customize your gear and unleash your inner hero!
[b]Hey everyone![/b]
Thank you so much for providing so much valuable feedback about the recent megagigaGRAND update! We're really glad to see you're enjoying the "new" Zero Cal. :)
[b]We knew there were bound to be issues remaining here and there, and we were ready - we've just pushed out a hotfix based on y'alls feedback: [/b]
[h3]*HOTFIX*[/h3]
[list]
[*] Tweaked Index controller grip sensitivity when picking something up
[*] Tweaked Index controller grip sensitivity while holding weapons
[*] Fixed hand angle for Index and VIVE controllers
[*] Difficulty rebalance - the AI now has less HP in 'easy' and 'normal' difficulties
[*] Frienldy AI is now turned off by default [i](you can still turn it on when selecting a mission)[/i]
[*] Moved the melee holster a bit further away from the ammo pouch
[*] Fixed a few issues that could potentially break the game flow
[*] The issue where Valve Index users' controllers were unresponsive during the Benchmark test. [b]Just go to the SteamVR settings and change the Keybindings from Custom to Default.[/b]
[*] Improved server stability
[/list]
We're happy when you're happy - we've always kept community feedback at the top of our priority list, and that hasn't changed.
[b]Please leave your feedback in this discussion, and what's MORE important, send us your suggestions as well! What feature/addition/change/polish would you like to see in the game? [/b]
Also, this hotfix contains only stuff that could be fixed easily and quickly, more fixes and improvements ( especially keybind customization, holster and ammo belt fixes) are coming based on your feedback - and of course, mod support is happening soon!
We love y'all! <3