CHANGE is an award nominated homeless survival experience set in a randomly created city with rogue-like elements. Explore, survive, earn perks, find items & kindness to develop your character & escape to a new life. Over 7 years of development & over 200 updates so far!
Aha, bet you weren't expecting this! The main new thing here is Taxis, plus a load of fixes and quality of life stuff.
Controller support and cloud saves next, I promise. ^-^
Thanks again to everyone's feedback, keep it comin' and I'll keep on improvin'!
On another note, I'll be at WASD in London this September with CHANGE, if you're gonna be there too, come say hi!
Alrighty, that's it for now, I'll be back with more news on other projects soon too. Now, BEHOLD THE NOTES!
- Danny -
[h1]Changes and new stuff[/h1]
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[*] Added Taxis. These can be clicked on when parked or passing by, if your hygiene is high enough you can pay to travel quickly in one direction until you hit stop. So it’s sorta like the bus but with more control and potentially more expensive. Your crime will increase if you can’t pay the whole fare at the end of your journey, and they may even call police.
[*] Patch notes button in main menu changed to button displaying additional dlc/content you don’t have. These patch notes here are much better anyway.
[*] Made it more obvious/easier to use different organisations with residency in shelters. You cannot apply to another shelter from the same organisation while already a resident at one, but full resident rewards are given for staying there. You’ll see the RESIDENT text in blue at shelters that are run by the same organisation but aren’t your actual main resident shelter. This should help massively with being locked down in one area in the mid/late game.
[/list]
[h1]Balancing[/h1]
[list]
[*] Sort of a bug fix but also balancing, paperwork gained from applying for jobs (even failing an application is good for farming paperwork until you can get one), now also gives its paperwork bonus when you get the job as well, not just when failing. This should take off a day or two’s worth of paperwork farming time in a run.
[*] Inflation city events are more severe
[*] The difficulty of stealing multiple items in a row in a shop increased. First item steal chance in a shop each day is unaffected.
[*] Busking on the subway is more difficult, makes sense, since it’s a moving train and the rewards can be greater.
[*] Begging perks are earned a bit faster, especially from non typical pedestrians
[*] Slightly reduced xp gained for shorter runs (less than a few winters survived). Don’t worry, a decent run will still get you through a few levels at once, just not like… 8.
[*] Street vendors are more rare. You’ll still see some pretty much every day, just not several types everyday. The discount has also been very slightly reduced. They still have a good chance of appearing in the emptier street areas though.
[*] Increased spawn chances of bus stops and benches a bit
[*] Housing assistance in the welfare office is a bit more effective. Now adds +2 days to the residency stay counter in a shelter if going for residency instead of 1, and reduces rental price by 3% instead of 2%. (Even more if you have the notepad item)
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[h1]Bug fixes and improvements[/h1]
[list]
[*] ATTENTION! YOUR CITY MAY REGENERATE BECAUSE OF THIS: Tweaked city generation code to make identical buildings not appear on the same strip as much
[*] There’s more car traffic during rush hour. This doesn’t affect anything, it’s just visual, and a nice hint for when rush hour is on besides the other things. This was actually always meant to be happening but there was a bug.
[*] Beer is now represented as a few beers in the icon.
[*] Fixed being able to interact with certain menus when you shouldn’t be able to, like being able to leave welfare office while waiting
[*] Fixed being able to busk on subway with only a licence and not a guitar if you had a guitar but lost it
[*] Fixed a bunch of other issues with busking on the subway
[*] Fixed a bug that caused your player level to not update from previous run visually after beating a run
[*] Fixed bonus item falling from vending machine popup having wrong title
[*] Fixed issues with arcades perma-banning you after being caught looking for change in machines a lot, even after moving areas
[*] Fixed certain custom stats such as hygiene not working in character customiser
[*] Improved some clock timer popup timings
[*] Finally fixed the Perk Collector achievement
[*] Fixed a crash that could occur in night events
[*] Fixed Juice not working in flask
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