[p]While the work on the full game continues, the Ramek TMD demo has been updated to v2.0, with some new features, quality-of-life improvements, and UI and gameplay tweaks suggested by playtesters.[/p][p]The major changes in this version include:[/p][list][*][p][b]Local co-op mode[/b], with the female cyborg assassin flying a blue budgie as the second character[/p][/*][*][p][b]Menu system[/b], to change game settings[/p][/*][*][p][b]3 difficulty levels[/b], from (relatively) easy to hard[/p][/*][*][p]Changed enemy bullet color to make them stand out more from the XP pickups[/p][/*][*][p]Reduced enemy bullet hitboxes for easier dodging[/p][/*][*][p]Reduced the player's maximum speed to preserve dodging precision[/p][/*][*][p]Increased fire rate of shotgun and rocket launcher, rebalanced weapon damage[/p][/*][*][p]EMP indicator moved from the top of the screen to the character itself[/p][/*][*][p]EMP will now only trigger when fully charged[/p][/*][*][p]Improved scoring system and end-level statistics[/p][/*][*][p]Migrated to the REDOT game engine[/p][/*][/list]