Year End Update

Osiris: New Dawn

Osiris: New Dawn is an unforgiving near future space survival game with a cinematic feel and elements of horror. Play as a Mission Specialist in single or multiplayer to build your planetary base, pilotable vehicles, and controllable drones as you explore a dangerous solar system far from Earth.

[b]Hello Explorers![/b] Since the Story Update we've added, tweaked and improved a ton of stuff around this new mode, including a full ending cinematic, extensive logic to allow for accomplishing mission in any order you wish, and hammering out the issues found by our community. In addition to all this is the new AI refactoring that brings back many creatures with new animations, physics, and behaviors. See our previous Experimental Build post for more details. Aside from that, we are pushing up all the goodies the Experimental Build has received up to the Main Branch, and we hope you enjoy! [h2]Change List[/h2] Added - Crab Monster movement, attack and death animations Added - Gnat movement, attack and death animations Added - Arachnoid movement, attack and death animations Added - Elida movement, attack and death animations Added - Ending Cinematic Added - Special items needed to complete missions Added - Ability for Cryptex to unlock buildables in Crafting Tables Added - Printer Cryptex Added - Zirconium to Proteus 2 map Added - Ability to build inside Phoenix Team structures Added - New internal save system to allow completing missions out of order Added - Early game mission objects around all spawning points for all modes Added - Ability to designate power sources when using two Power Distributors Added - Space Debris in space with physics Added - Set dressing around lost Spaceship Added - Sound and FX for Spaceship Ramp Added - Animation and sound for Sat Dish mission complete Added - Sound and FX for charting course in Space Station Added - System computer announcing Mission Complete in non Story Modes Added - System Computer now explains Recycling in the Create Leather Mission Fixed - Comms Relay missions Fixed - Water reclaimer giving XP Fixed - Pink object inside Rover Fixed - Small rock collision issue found above Alpha Mine Entrance Fixed - Key Binding menu overlap Fixed - Key bindings do not save when restarting the game Fixed - Button overlays on top nav bar in game menu Fixed - Zoom in/out in the map screen is backwards from expected Fixed - Salvaging a hose with the "low tech" option reward Fixed - Buggie for a satellite dish recipe Fixed - Furnace Precipitation Upgrade Fixed - Extracting liquid only working in 3rd Person Fixed - Interact with pickaxe in first person Fixed - Small Solar panels not giving power Fixed - Biodome and Hallway now properly unlock in the Mission structure Fixed - Story based repairable objects will no longer dismantle Fixed - Much improved ragdoll effects when killing any creature Fixed - Wall and Fence system sequentially building Fixed - Engine sound on Hovercraft Fixed - Redicle tool progress meter sometime displaying while in a weapon mode Fixed - Melee weapons no longer use durability when fighting or skinning creatures Fixed - Large Satellite Dish will now be properly interactive to complete the story Fixed - Phoenix Base structures will now be the correct type for various gameplay design Fixed - Certain Large Interior Crates will now give the proper objects needed to complete the story Fixed - Autocorrecting any needed Cryptex based on your save data is now automatically applied Fixed - Rover will now give proper Cryptex upon repair Fixed - Lost OMPAs will now give proper clues to further enhance the story Changed - Arachnoid has been migrated to physically based AI system Changed - Gnat has been migrated to physically based AI system Changed - Crab Monster has been migrated to physically based AI system Changed - Parasyte has been migrated to physically based AI system Changed - Elida has been migrated to physically based AI system Changed - Removed outdated Ingots from build recipes Changed - Console Commands have been re-added Changed - Gathering creature hide has now been merged with the Create Leather Mission Changed - Creative console command now is only accessible in Creative Mode and Private Universe This marks are final update for the year! Have a safe and wonderful winter, and we'll see y'all next year!!! In the meantime be sure to join our [url=https://discord.gg/EnnrtSk]Official Discord Server [/url]. -Brian [img]{STEAM_CLAN_IMAGE}/26301716/f5bd5db4c71562c7989739e9485c24b747df32a1.jpg[/img] [i]Cooper: Dr. Mann there's a 50/50 chance your gonna kill yourself. Dr. Mann: Those are the best odds I've had in years.[/i]