Race at the speed of sound and beyond in the great XF Extreme Formula championship! Taking place in the year 3000, you will tour trough the solar system proving you’re worthy of the title of champion.
This is a bit of a tough update for me, I lack anyone to properly test it with so with my limited internal testing there’s only so much I can do so, in general, [b]expect major bugs[/b] in this build.
[b]How to access the local multiplayer:[/b]
1: In the settings menu go to the Player Input sub-menu.
2: If you have any controllers plugged in you should be able to assign then to whatever player wants to use them (note: The Keyboard is always assigned to Player 1)
3: In single race or tournament mode, in the Vehicle Selection Screen, simply press any button on a controller assigned to Player 2 and split-screen will be turned on.
4: First Player 1 selects their vehicle and then Player 2.
Further notes:
> Lots of internal code was changed to make this mode work which means a few things might break, please feel free to report those but make sure to tell people this is about the beta build so they don’t think it is a problem with the live version.
> Technically the Split-Screen in this game should be considered co-op, it is playable in tournament mode and it’s programmed so that as long as one of the players wins, it counts as a win for both.
> [b]Only player 1 is able to pause,[/b] and at the moment, if Player 1 dies or completes a race, pause will become unavailable until Player 2 also dies or finishes the race, I’m not sure how to fix this issue due to how the game is set up, if this ends up being a major issue I will look into making workaround.
> Your save file from the previous versions will carry over, nothing on that end has been changed.
> However If you haven’t played the game yet, unlocking the Mercury Cup, that is, completing the basics of the Proving Grounds is necessary to access the multiplayer.