This is a bit of a tough update for me, I lack anyone to properly test it with so with my limited internal testing there’s only so much I can do so, in general, [b]expect major bugs[/b] in this build.
[b]How to access the local multiplayer:[/b]
1: In the settings menu go to the Player Input sub-menu.
2: If you have any controllers plugged in you should be able to assign then to whatever player wants to use them (note: The Keyboard is always assigned to Player 1)
3: In single race or tournament mode, in the Vehicle Selection Screen, simply press any button on a controller assigned to Player 2 and split-screen will be turned on.
4: First Player 1 selects their vehicle and then Player 2.
Further notes:
> Lots of internal code was changed to make this mode work which means a few things might break, please feel free to report those but make sure to tell people this is about the beta build so they don’t think it is a problem with the live version.
> Technically the Split-Screen in this game should be considered co-op, it is playable in tournament mode and it’s programmed so that as long as one of the players wins, it counts as a win for both.
> [b]Only player 1 is able to pause,[/b] and at the moment, if Player 1 dies or completes a race, pause will become unavailable until Player 2 also dies or finishes the race, I’m not sure how to fix this issue due to how the game is set up, if this ends up being a major issue I will look into making workaround.
> Your save file from the previous versions will carry over, nothing on that end has been changed.
> However If you haven’t played the game yet, unlocking the Mercury Cup, that is, completing the basics of the Proving Grounds is necessary to access the multiplayer.