[list]
[*] Mobinaria and The Kasei City tracks have [b]new songs.[/b]
[*] [b]All stages[/b] have preview animations now.
[*] There’s now a jingle for getting disqualified, don’t run out of fuel!
[*] A [b]new mechanic[/b] has been added, the [b]OVERDRIVE[/b]
[*] It works by holding the Y button on a controller, while engaging it your vehicle cannot accelerate for a brief moment and then it starts. The longer you stay in it the stronger it will be. This mode consumes a lot of fuel and some of your hull, using it is dangerous. Note that this mechanic is subject to change in the future.
[*] New combat option: Omni Directional [b]Swipe Attack.[/b]
[*] Now pressing the analog stick + RB will do a swipe attack.
[*] To do a[b] spin attack[/b], simply let go of the analog stick.
[*] Note that the swipe attack has a longer cooldown then the spin and consumes a tad bit of O2.
[*] The white kestrel has [b]4 new variants,[/b] using parts from the story mode, they are balanced around the other vehicles and with that the cheat kestrel has been removed.
[*] Note that the ATK variant might be a little weak at the moment and might be reworked in the future.
[*] Fixed an issue with windowed mode, you can now play in windowed mode with little to no issue.
[*] The Forgery has been “replaced” by the [b]Forgery LB[/b], a slightly weaker vehicle that lacks the sliding of the regular version. The old version can still be selected as a variant.
[*] Most vehicles now have decals.
[*] Sonic booms are quieter.
[/list]
Hope you guys look forward to the next update, won’t spoil what it will be but this one might take some time.