WRD - Nation Pack: SADF General Update

Wargame: Red Dragon

The new reference in RTS at its best! The Wargame series returns to duty, larger, richer and more spectacular than ever before. In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc.

Hello! We are back with a much-needed update about our upcoming [b]Wargame: Red Dragon - Nation Pack: South Africa[/b] DLC. We know you are longing to play our new [b]Nation Pack[/b], but we are still some ways off before our upcoming expansion is ready to be released. [i]What? Why? When?[/i] [img]{STEAM_CLAN_IMAGE}/5756781/1165249a9bb8ce1593bba2e6fb45cc5d8a0c31ff.gif[/img] Keep reading to find out. [b][h2]A mea culpa[/h2][/b] Game development is hard, and the way to any kind of launch is beset with roadblocks and detours. We know that some of you were hoping for a release soon - as in next week soon - or alternatively sometime in August. That is, unfortunately, not going to happen. We still need more time with [b]Wargame: Red Dragon - Nation Pack: South Africa[/b]. Even though unit balancing is done, as most of the unit models, there is plenty of work left. Not only that, August is a very quiet month in which everything slows down. We try to avoid releasing anything in the deepest part of the summer holidays. [img]{STEAM_CLAN_IMAGE}/5756781/b5721ffa6f03183eba85a748d6642cb894ec0414.png[/img] There is more: next to [b]Wargame: Red Dragon[/b], we are also working concurrently on two new expansions for or our [i]other[/i] popular strategy game (you might have heard about it here or there) [b]Steel Division 2[/b]. In all fairness, we bit off more than we could chew, and coupled with the small delays that are always encountered, a post-August launch of the [b]Nation Pack[/b] seems ever more likely. Our apologies! [b][h2]An updated roadmap[/h2][/b] When we get close to the launch, we’ll let you know. Until then, we don’t want to leave you completely empty-handed. Some new details: [list] [*]Most models are now done. You can see new preview screens of several major units - many of them we haven’t shown previously! [img]{STEAM_CLAN_IMAGE}/5756781/50ff8a0e898cdc4c268738303903199444695a29.png[/img] [img]{STEAM_CLAN_IMAGE}/5756781/5a9483feb9cbb77dc5ab6a9cb9581c4569a6cd38.jpg[/img] [img]{STEAM_CLAN_IMAGE}/5756781/6b8a57f8524a9bd049d3f0ab9a23d8399db7fa2f.png[/img] [img]{STEAM_CLAN_IMAGE}/5756781/b6fc77814b2f3ca85187213fbbac82bd7c377a48.png[/img] [img]{STEAM_CLAN_IMAGE}/5756781/162633b6bf95e97975a26f2d2c0e1befea6f679c.png[/img] [img]{STEAM_CLAN_IMAGE}/5756781/5a028f2485bbd148cf3739c14a090b9396bece04.png[/img] [*]A silver lining to the delay is that we will be able to organize a beta testing session later in the summer. We will gather dedicated players to make sure all in-game units and forces are well priced and balanced. Keep an eye out for more news! [*]Together with the new [b]Nation Pack[/b], we’ve also been hard at work at some general balance changes to [b]Wargame: Red Dragon[/b]. You can find all the proposed updates in the patch log further below. [/list] [u]BLUE[/u]: [list][*] increased [b]Commonwealth[/b] deck's coalition availability from 0 to 10% [*] standardized all [b]M40 RCL jeeps[/b] (jeeps, Rover, Ram, ...) loadout to 10 rounds [*] increased American [b]EF-111 Raven[/b]’s price from 140 to 160 [*] changed British [b]Harrier GR.7[/b]'s availability pattern from 0/2/0/0/1 to 0/0/0/2/0 [*] changed British [b]Challenger 2[/b]'s availability pattern from 0/3/2/0/0 to 0/2/0/1/0 [*] decreased British [b]Challenger 1 Mk.2[/b]’s HE RoF (fixing the gun on the same stats as the AP one) [*] decreased British [b]Challenger 1 Mk.2[/b]’s price from 120 to 110 [*] decreased British [b]SAS[/b]' price from 35 to 30 + get access to Alvis Stalwart & Saxon transport [*] changed French [b]Leclerc[/b]'s availability pattern from 0/3/2/0/0 to 0/2/0/1/0 [*] removed French [b]M270 MLRS[/b] from Mechanized deck [*] increased French [b]AMX-10RC[/b]'s price from 30 to 40 [*] increased [b]Kurnass[/b]’ price from 135 to 150 [*] decreased ANZAC [b]Ferret ENTAC[/b]’s size from Normal to Small [*] increased W-German [b]PAH-2 Tiger[/b]'s price from 120 to 140 [*] decreased W-German [b]F-4F Peace Rhine[/b]’s cards from 2 to 1 [*] increased W-German [b]PzMrs HS.30[/b]’s price from 30 to 35 [*] added S-Korean [b]K1[/b] to Marine deck [*] changed S-Korean [b]K200[/b] APC’s availability to match that of the KM113[/list] [u]RED[/u]: [list][*] increased [b]NSWP[/b] deck's coalition availability from 0 to 10% [*] decreased [b]Baltic Front[/b] deck's coalition availability from 10 to 0% [*] decreased all [b]basic T-72[/b]'s price from 45 to 40 [*] increased [b]Metys-M[/b]'s speed on par with the MILAN's one [*] decreased Soviet [b]Gornostrelki[/b]'s price from 20 to 15 [*] decreased Polish [b]STRZELCY PODHALAŃSCY[/b]'s price from 20 to 15 [*] changed Czech. OT[b]-62 Vydra-II[/b] APC’s availability to match that of the Vydra-I [*] decreased E-German [b]SPz BMP-1 SP-1[/b]'s price from 15 to 10 [*] changed E-German [b]Leichte Schützen[/b]'s availability pattern on par with other Shock Light Inf. ones [*] added E-German [b]LStR-40[/b] to Mechanized deck [*] changed E-German [b]MiG-23B[/b]’s availability from 0/2/0/0/0 to 0/3/0/0/0 [*] decreased Chinese [b]ZTQ-62[/b]'s price from 20 to 15 [*] decreased Chinese [b]ZTQ-62-I[/b]'s price from 35 to 25 [*] decreased Chinese [b]PTZ-59[/b]'s price from 50 to 40 [*] giving N-Korean [b]Ban-Tank Fagot[/b]'s access to the VTT-323 line of transports [*] fixed N-Korean Gongbobyong's MG to Shock stats [*] decreased N-Korean [b]Type 59-I[/b]’s price from 40 to 30 [*] decreased N-Korean [b]Type 59-IB[/b]’s price from 45 to 40 [*] changed N-Korean [b]B-5[/b]’s availability from two cards of 1 to one card of 2 [*] increased Finnish [b]T-55 Pionpsv[/b]'s price from 65 to 75 [*] increased Finnish [b]MiG-29 9.13[/b]’s price from 110 to 125 [*] changed Finnish [b]MiG-29 9.13[/b]’s availability to 3/0/0/2/0to be consistent with other ASFs in its new price range [*] increased Finnish [b]XA-185KT[/b]'s price from 15 to 20 [*] decreased Yugoslavian [b]M-84[/b] tank series' rate of fire from 9rpm to 8rpm [*] decreased Yugoslavian [b]N-62M Super Galeb[/b]’s speed from 900 to 750km/h[/list] [b][h2]Nation Pack: South Africa in detail[/h2][/b] In case you’ve missed it, we’ve already covered the combat arms historical context of this upcoming [b]Nation Pack[/b]: [list] [*]We have put a spotlight on the all-important grunt: SADF [b]Infantry[/b]. Read all [b][url=https://store.steampowered.com/news/app/251060/view/3016823329556921166]about it here.[/url][/b] And if you want to know how these forces appear in-game, check out this [b][url=https://store.steampowered.com/news/app/251060/view/3030339201340012422]detailed gameplay deep dive here[/url][/b]. [*]We also looked at the SADF [b]Armor[/b] force, which you can [b][url=https://store.steampowered.com/news/app/251060/view/3048349794619388526]read more about here.[/url][/b] Curious how these units look in-game? Check out this [b][url=https://store.steampowered.com/news/app/251060/view/3053984370218224825]gameplay post here[/url][/b]. [*]The flyboys claim all the glory in our SAAF [b]Air Force[/b] article, which [b][url=https://store.steampowered.com/news/app/251060/view/3070869061072083812]you can read here[/url][/b]. To read more about the planes in-game, be sure [b][url=https://store.steampowered.com/news/app/251060/view/2993187041046213532]to read this gameplay post here. [/url][/b] [*]Hugging the earth, SADF’s rotorcraft fleet get special treatment in our [b]Helicopter[/b] showcase, which [b][url=https://store.steampowered.com/app/251060/Wargame_Red_Dragon/]you can read here.[/url][/b] To read more about the choppers in-game, be sure to read this [b][url=https://store.steampowered.com/news/app/251060/view/2993187041098594435]gameplay post here.[/url][/b] [/list] [img]{STEAM_CLAN_IMAGE}/5756781/d5b5cdf08049536123fba30c0feb4b948781686f.png[/img] [b][h2]What will the South Africa Nation Pack bring?[/h2][/b] [b]Wargame: Red Dragon - Nation Pack: South Africa[/b] will feature: [list] [*]Close to 90 new SADF units, including 20 brand-new vehicle models, as well as many new variants. All feature new Afrikaans and South African-accented English voice-overs. [*]These include the ubiquitous [b]Casspir[/b] and [b]Ratel[/b] APCs (in numerous variants, from IFV, recon, command, mortar, and even SAM), the [b]Rooikat[/b] wheeled tank (including variants and prototypes), [b]Eland[/b] (license-produced French AML), [b]Cactus[/b] (French Crotale), the only tracked [b]Olifant[/b] MBT, many armed variants of locally made [b]SAMIL[/b] trucks ([b]Ystervark[/b] and [b]Bosvark[/b] SPAAG, [b]Valkiri[/b] and [b]Bateleur[/b] MLRS), to the iconic [b]G6 Renoster[/b] self-propelled howitzer. [*]The Air Force includes old [b]Buccaneer[/b], [b]Vampire[/b] and [b]Impala[/b] as close-air support, and several French [b]Mirage[/b] variants and the locally modified [b]Cheetah[/b] as fighter and multirole aircraft. Furthermore, you will find the [b]Atlas Carver[/b] prototype, the first full South African prototype plane design (which never left the drawing board). [*]Helicopters include the French [b]Alouette III[/b], [b]Puma[/b], [b]Super Frelon[/b] and their locally produced versions and prototypes such as the [b]K-Car[/b], [b]Oryx[/b] and [b]XTP-1 Beta[/b]. You’ll also be able to deploy South Africa’s very own attack helicopter design, the badass-looking [b]Rooivalk[/b]. [*]Infantry will include [b]Bokkop[/b] regular riflemen, [b]Parabat[/b] paratroopers, [b]SASF[/b] special forces, and many more units such as militia, recon, MANPADS, engineers. You will find Portuguese-speaking Angolan [b]UNITA[/b] squads, as well as SADF’s own [b]32 Battalion[/b] (the Buffalos) as a veteran light infantry formation. [*]SADF weaponry features imported or locally built [b]R1[/b] and [b]R4[/b] rifles, [b]SS-77[/b] and [b]Mini-SS[/b] MG, [b]LRAC[/b] and [b]APILAS[/b] LAW, but also the more original [b]HK-21[/b], [b]FT5[/b], [b]Inflict[/b] and, of course, the iconic [b]Y2 grenade-launcher[/b] and [b]NTW-20[/b]. [/list] [img]{STEAM_CLAN_IMAGE}/5756781/cd85687e5a7e57f9dffa465dd01cfa3f296fb810.png[/img] [b][h2]What happens next?[/h2][/b] That’s it for today. We’ll be back at the end of August with hopefully some interesting news to share. If you want to stay in touch: check out our [url=https://forums.eugensystems.com/viewforum.php?f=216]Eugen forums[/url], or ([url=https://www.facebook.com/eugensystems/]Facebook[/url] page and [url=https://twitter.com/EugenSystems]Twitter[/url])! [img]{STEAM_CLAN_IMAGE}/5756781/6ea2bd7a77036b395d33fe3c16219d859bf0d0f8.gif[/img]