Worldly Events Update (V.0.8.0.3) LIVE!

Hi everyone, The Worldly Events Update (V.0.8.0.3) is now LIVE! This update brings a new mission system to the campaign mode and a major rework to the current UI system, making it more unified and streamlined, which makes it easier for players to navigate and keep track of their progress. This update however, Does Not include the upcoming Survivor Mode, as the Survivor Mode Update is currently being delayed. To find out more about the delay and the reasoning for this update, we highly recommend that you read our recent [url=https://store.steampowered.com/news/app/768540/view/3060737864932807166]Devlog 24[/url]. With that said, lets get started. As always, we’re only going to highlight the general elements. Major Additions and Improvements [list] [*] Worldly Events type missions have been added to the campaign mode. Worldly Events missions are designed to help players gain experience points (XP) more conveniently and are automatically generated yet can also be generated manually so that players can choose which missions they feel best suit their needs. [*] Major UI Overhaul. The UI for the game has been greatly overhauled, this includes a new main menu, loading screen, character selection scene for the campaign mode, and most importantly a new player stats menu. [*] World Map has been integrated to the campaign mode, which makes it easier for players to keep track of their location when exploring the world. [*] Background music has been added to the main menu. [/list] Fixes and Balancing [list] [*] Reduced AI and Resources XP output. XP is now rewarded by completing missions. [*] Improved AI rotation. This makes AIs more difficult to flank during combat. [*] Lowered AI attack damage. The attack damage for AIs have been lowered to make combat more feasible. [*] Population report bug has been fixed. Population report will now give an accurate report during non growth stages. [*] Minor locomotion and attack animation improvements for Bipedal dinosaurs. [*] Improved Performance. Now the game runs more stable on systems with 4Gb of RAM. [*] Unique region AIs have been optimized. [*] Hints have been moved from the pause menu to the loading screen. [/list] Note: [i]You may need to restart Steam for the update to take into effect.[/i] That’s currently it for now. More updates coming soon! Be sure to follow us on [url=https://twitter.com/home]Twitter[/url] to check out our work in progress, and subscribe to our [url=https://www.youtube.com/channel/UC2sxw-fdSdQei9ZKFIBzrsQ]YouTube[/url] channel for more videos. Also be sure to check us out on [url=https://www.instagram.com/zilvanarkanatho/]Instagram[/url] for more behind the scenes look at development.