Hi everyone,
The Biome Update (V.0.6.8.2) is now LIVE!
This update brings several new biomes into the game while also refining some of the biomes that have already been established. Aside from additional biomes, this update also fixes some of the errors found in the previous update. As always, we’re only going to highlight the general elements, so lets get started.
Overhauled
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[*] The map layout has been mildly overhauled to facilitate the integration of additional biomes.
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Added
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[*] Several new biomes such as the Coastal Redwood, Boneyard, Red canyon, Palm Beach, and Long Coastline have been added to the game. While established biomes such as the Cypress Major, Cypress minor, and Rocky Stairway have been refined.
[*] Remaining Unique AI Skins have been added. All Unique AIs now have unique skins compared to their default counterparts.
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Improved
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[*] Edible plants distribution has been improved, now edible plants are distributed based on available biomes.
[*] Edible resource and AI XP output have been adjusted.
[*] All dinosaur skins have been improved using the new texturing method. Now all dinosaur skins will look more detailed.
[*] Image effect has been improved. Image effect is now more mild and less bright.
[*] Water shader has been optimized.
[*] AI Behavior has been improved. Now carnivore AIs will be more hostile towards herbivores and vice versa.
[*] Unique locations blocker have been improved and will now show level requirements.
[*] General performance has been improved to further accommodate new and refined biomes.
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Fixed
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[*] Adult tyrannosaurus skin not applying in the main campaign have been fixed
[*] Several sound effects overlapping issues have been fixed.
[*] Edible plants XP output have been fixed. All edible plants now will give XP when eaten.
[*] Hovering trait arrows in the skills menu has been fixed. Hovering trait arrows in the skills menu will now show their descriptions.
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Removed
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[*] Color grading tick has been removed from the options menu
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[i]Note:[/i]
[i]May not be compatible with previous Save File. If issues are encountered, make sure to click the delete save button in the main menu and start a new game.[/i]
That’s currently it for now. With the major biomes established we are now ready to move forward and work on elements that would further make use of our population system. As always we’ll be showcasing these in future devlogs.
More updates coming soon!
And stay safe everyone.