Become the ultimate warrior mage. Find Legendary Weapons and Devastating Powers to create the perfect build as you search for your old mercenary comrades in a cursed land. Encounter deadly boss fights, epic quests, and challenging platforming in a world broken by an ancient wrath.
Greetings!
First of all a huge thanks to all who installed and played our game! We received a ton of feedback which has been immensely valuable to us. That being said, we present you the very first patch for the demo, V 1.0.1!
Here are all the changes that we made:
[h2]Bug Fixes[/h2]
[h3]General[/h3]
[list]
[*] Fixed several issues where Aryn gets locked during the narrative sequences.
[*] Chest VFX now stops playing after being looted.
[*] Show player damage visuals fixed.
[*] Fixed controller analog dead zones.
[*] Crumbling platforms at the end of the 1st stage now possess more element of surprise.
[*] Fixed several issues related to Mayadan Labs.
[*] Fixed several lighting issues with Azhuka's Vigil.
[*] Fixed several camera issues where camera would not follow the player.
[/list]
[h3]Aryn Related[/h3]
[list]
[*] Fixed an issue where low stamina would reduce dash distance drastically.
[*] Fixed an issue where the health bar would not deplete upon dying from an environmental hazards.
[*] Fixed an issue where the player could heal even after dying if healing was initiated just before death.
[/list]
[h3]Enemy Related[/h3]
[list]
[*] Okur's debris attack collider size has been adjusted so that it doesn't flow over Aryn's head.
[*] Fixed an issue where dashing through Scavenger's bleed arrow would still apply debuff.
[*] Hammered down the Rockfiend a bit, polishing him further.
[/list]
[h2]Quality of life Changes[/h2]
[list]
[*] Colorblind modes are now supported.
[*] Wave encounters now only occur once.
[*] Tutorials now last longer.
[*] Added lore-friendly mouse cursor.
[*] Interactable object's glow effect polished for better visibility.
[*] Death screen duration reduced.
[*] Added tutorials for interactable objects, destructible objects, satchel items and bleed debuff.
[*] Added brightness, contrast, gamma sliders the pause menu.
[*] Added, sound, visuals settings to the main menu also (Play Screen).
[*] Boss art for Okur updated.
[*] Quit to main menu option added in the pause menu.
[*] Brightness, Gamma and Contrast settings added.
[/list]
Cheers!