Winds of Arcana Demo Patch 1.0.1

Winds Of Arcana: Ruination

Become the ultimate warrior mage. Find Legendary Weapons and Devastating Powers to create the perfect build as you search for your old mercenary comrades in a cursed land. Encounter deadly boss fights, epic quests, and challenging platforming in a world broken by an ancient wrath.

Greetings! First of all a huge thanks to all who installed and played our game! We received a ton of feedback which has been immensely valuable to us. That being said, we present you the very first patch for the demo, V 1.0.1! Here are all the changes that we made: [h2]Bug Fixes[/h2] [h3]General[/h3] [list] [*] Fixed several issues where Aryn gets locked during the narrative sequences. [*] Chest VFX now stops playing after being looted. [*] Show player damage visuals fixed. [*] Fixed controller analog dead zones. [*] Crumbling platforms at the end of the 1st stage now possess more element of surprise. [*] Fixed several issues related to Mayadan Labs. [*] Fixed several lighting issues with Azhuka's Vigil. [*] Fixed several camera issues where camera would not follow the player. [/list] [h3]Aryn Related[/h3] [list] [*] Fixed an issue where low stamina would reduce dash distance drastically. [*] Fixed an issue where the health bar would not deplete upon dying from an environmental hazards. [*] Fixed an issue where the player could heal even after dying if healing was initiated just before death. [/list] [h3]Enemy Related[/h3] [list] [*] Okur's debris attack collider size has been adjusted so that it doesn't flow over Aryn's head. [*] Fixed an issue where dashing through Scavenger's bleed arrow would still apply debuff. [*] Hammered down the Rockfiend a bit, polishing him further. [/list] [h2]Quality of life Changes[/h2] [list] [*] Colorblind modes are now supported. [*] Wave encounters now only occur once. [*] Tutorials now last longer. [*] Added lore-friendly mouse cursor. [*] Interactable object's glow effect polished for better visibility. [*] Death screen duration reduced. [*] Added tutorials for interactable objects, destructible objects, satchel items and bleed debuff. [*] Added brightness, contrast, gamma sliders the pause menu. [*] Added, sound, visuals settings to the main menu also (Play Screen). [*] Boss art for Okur updated. [*] Quit to main menu option added in the pause menu. [*] Brightness, Gamma and Contrast settings added. [/list] Cheers!