Reforge a blacksmith’s village on an isle of the land’s finest artisans! Step into the boots of an expert smith for a crafty adventure filled with mystery and charm. Explore the land of Ellian, and prove that a hammer, anvil, and your wits can overcome any challenge.
Hello fellow blacksmith!
Today, we're celebrating our one year anniversary. As some of you might have already heard, we've released our soundtrack for the occasion! We have also dropped a patch update which includes a new save system that will bring you a new feature:
[h3][b]Autosaving![/b][/h3]
We've listened to your feedback and updated the save system. The big change comes with the "continue" button. With this update, the game will track the state of your world every time you exit or enter the world map. If you quit the game in the middle of the day and return later, the continue button will detect if an autosave file is more recent and use that to allow you to get back to what you were doing! And if you want to backtrack, you can still do so through the save linked in the "Slots" button which will continue to store your data as of the last time your blacksmith woke up.
[h3][b]New Potions[/b][/h3]
In addition to this change, we've also added 2 new objects:
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[*] Shiva's Potion: This potion allows you to return to the beginning of the story with your items, gold, and renown intact - it's the closest thing to new game + that we can offer
[*] Ganesha's Potion: This potion allows you to return to right before the final decision and switch the ending you picked. This is great for those who want to explore the other epilogue and see everything without restarting from scratch.
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Both of these are available for purchase from the potion's merchant of your home village after completing the full story.
[h3][b]Bug Fixes[/b][/h3]
Finally, we've also included some minor fixes and improvements that you'll find below:
[list]
[*] Added animations when entering the main villages showing the name and symbol of the town. The name of the town is now also visible in the popup before entering it.
[*] Added quest items as purchasable items in the shop of the village they’re unlocked in. This is to serve as a way to unlock players who have accidentally deleted or lost an important item.
[*] Fixed an issue prohibiting armor items from being repaired on the grindstone.
[*] Fixed an issue where your level would reset to level 1 when overleveling past the max.
[*] Fixed an issue causing the 5% price modifier skill to not work.
[*] Fixed issues with some of the Ukrainian text.
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As always, thank you for all your feedback. It really helps a small team like us make the experience better. If you run into any more issues, feel free to reach out to me (Plarnaud) on [url=https://discord.gg/y2Ny6UXYGG]Discord[/url] or by posting in our Steam Community.
[img]{STEAM_CLAN_IMAGE}/44232159/2302aec745ef64c35cdf5bd9ea74a822a01c8d5f.png[/img]