What we’ve been working on lately… #4

Shadow of the Road

Shadow of the Road is a story-driven, turn-based RPG where feudal Japan meets magic and machine. Assemble your team from a diverse set of characters and test your skills against yōkai and steampunk contraptions. Carve your own path through an immersive story and change the fate of the Empire.

[img]{STEAM_CLAN_IMAGE}/35994584/621629c34aa045275736b670eeb41588dd88df5f.png[/img] [h1]Samurai! [/h1] We're super pumped to be back and ready to spill the beans on what we've been up to lately. Hope you're just as stoked about these new developments as we are! In today's devlog we'll be focusing on updates related to the combat system. We've poured our hearts and souls into polishing this aspect of the game because… Hey, [b]we're gamers too[/b], and we know how crucial it is to the whole experience. [h2]Co-op Skills[/h2] Let's kick things off with Co-op Skills. We see this mechanic as absolutely pivotal in the game, rooted in the connections between characters. These relationships will evolve based on player choices, the progression of events, and more. And when those links hit the sweet spot, get ready for some seriously epic special moves! Check out the [b]sneak peek video[/b] below and let us know what you think! [previewyoutube=KxK0sBjdi1o;full][/previewyoutube] [h2]Environment[/h2] Now, let's talk about [b]shaking up combat with environmental interactions[/b]. We've introduced something that we call Reactive Objects. Picture this: you're in the heat of a battle, there's a barrel or something else nearby, and suddenly, bam! It explodes and changes the course of the battle! [previewyoutube=lXMjORG7z1U;full][/previewyoutube] But wait, there's more! We've been fiddling with the destruction system, [b]adding depth to it[/b]. Factors like the source and magnitude of force used on items affect how they react, so it's gonna make battles feel even more intense and satisfying. [previewyoutube=59zl_GJxjo4;full][/previewyoutube] [h2]Utilize every advantage[/h2] And guess what?[b] We're not stopping there[/b]. Say hello to Interactable Items. We're throwing these into the mix to spice up the combat even more. These items may be scattered across the battlefield or stored in our inventory, if acquired beforehand. [i]inb4 - Yes, grenades are present in Shadow of the Road[/i]! [previewyoutube=As99tJq4Rbw;full][/previewyoutube] Plus, who hasn't seen those epic action movie scenes where the hero, armed with nothing but their fists, turns anything they can find into a weapon? Trust me, sometimes improvisation can be a lifesaver and [b]a complete game changer in a fight[/b]! Occasionally, you'll snag weapons dropped by enemies, but there's also the wild card factor: sometimes an item might just activate on its own, shaking up the whole environment! [previewyoutube=siBPsPHr7GQ;full][/previewyoutube] [h2]In the end! [/h2] To wrap things up, [b]big thanks for checking out this devlog[/b]! We hope that you like the updates and where Shadow of the Road is headed. Stay tuned because we're aiming to chat with you more often as time goes on! Oh, and don't forget to hit that follow button on Shadow of the Road's socials - Facebook, Instagram, X (Twitter), and TikTok. Plus, join our Discord crew for the inside scoop on upcoming beta testing and to shoot the breeze with fellow gamers! [url=https://discord.gg/MKrxqQ6KQN][img]{STEAM_CLAN_IMAGE}/35994584/c4c51a7246abc6e04e52aef35cc833f2e90045aa.png[/img][/url] [i]Warm regards Another Angle Games[/i] [b]Follow Shadow of the Road[/b]: 📍 [url=https://www.facebook.com/shadowoftheroad]Facebook[/url] 📍 [url=https://twitter.com/sotr_game]X (Twitter)[/url] 📍 [url=https://www.instagram.com/sotr_game]Instagram[/url] 📍 [url=https://www.tiktok.com/@anotheranglegames]TikTok[/url] https://store.steampowered.com/app/1173980/Shadow_of_the_Road/