Shadow of the Road is a story-driven, turn-based RPG where feudal Japan meets magic and machine. Assemble your team from a diverse set of characters and test your skills against yōkai and steampunk contraptions. Carve your own path through an immersive story and change the fate of the Empire.
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[h1]Hello, Warriors![/h1]
It's nice to be writing to you again! Firstly, we are grateful for your support and continuous feedback. We truly appreciate your patience as we worked through each step of the development process. [b]We’re getting closer[/b]!
Today we'll delve into a crucial aspect of Shadow of the Road - the environment. We're well aware of its significance in turn-based RPGs, and [b]it's a paramount element in our game[/b] as well.
[h2]Beautiful World[/h2]
As the game is set in Japan, [b]during the fall of the Empire's feudal era in 1868[/b], the surroundings are reminiscent of the 19th-century Land of the Rising Sun. To create an environment that truly captures it, we had to dig through loads of pics from back then.
Luckily, [b]some photos have survived the passage of time[/b]. We found pictures of rich people, villagers in their settlements, ports, markets, bridges, and even abandoned castles… But we didn't stop there – we also checked out artwork from earlier times, showing how they built temporary fortifications!
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[i]Source: oldphotosjapan.com[/i]
And hey, we couldn't miss the opportunity to draw inspiration from legendary movies like Akira Kurosawa's "Ran" and the [b]whole collection of "Rurouni Kenshin"[/b] movies by Keishi Otomo. Have you watched them?
[h2]Don't expect a monotonous environment! [/h2]
Shadow of the Road [b]will take you on a journey[/b] to diverse locations, ranging from underground cave systems to open meadows, from serene monasteries to dangerous forests. Each of them is very distinct from another. All offer diverse experience, opportunities, and atmosphere.
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Keep in mind that the environment will influence the flow of combat. With such varied terrain, certain characters may gain advantage, and attacks that seem impossible in other settings, can suddenly be effortlessly executed. Adding to the immersion, [b]some elements of the environment will be destructible[/b], making every encounter more dynamic and engaging.
[b]Speaking of that[/b] - we wrote more about utilizing the terrain in combat in our previous devlog, so if you haven't read it yet - we encourage you to catch up!
[h2]Seek and you shall find[/h2]
Moreover, [b]we didn't want our world to feel empty[/b], so you'll come across numerous collectibles along the way. These items will significantly impact your characters. Moreover, you will be able to find shrines, providing a boost to your abilities too.
We believe that a [b]true warrior must be vigilant[/b], so keep your eyes wide open - not only to admire the beauty of the surrounding nature. We want to reward those who will stray from the beaten path while exploring the world of Shadow of the Road.
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[h2]Stay tuned! [/h2]
To [b]stay up-to-date[/b] with our progress on the environment and other parts of the game, we invite you to join us on Facebook, Twitter, Instagram, TikTok, and Discord. We find immense joy in sharing the visual aspects of our project, and we can't wait to hear your thoughts.
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Thank you again for being part of this journey!
Best regards
Another Angle Games
[b]Follow Shadow of the Road[/b]:
📍 [url=https://www.facebook.com/shadowoftheroad]Facebook[/url]
📍 [url=https://twitter.com/sotr_game]Twitter[/url]
📍 [url=https://www.instagram.com/sotr_game]Instagram[/url]
https://store.steampowered.com/app/1173980/Shadow_of_the_Road/