[b]Hey everyone,[/b]
Just a quick update on what is happening at the moment.
[h1][b]When is the next update?[/b][/h1]
First of all, [b]apologies for this update taking longer than I thought[/b]. However, the plan is to have this update before the end of the year (Most likely slightly earlier than that so I can enjoy the holidays however). Progress has been mainly focused on the inventory system and some other features that I look forward to people seeing.
[h1][b]What will this update have?[/b][/h1]
[olist]
[*] [b]Reworked Inventory[/b] - It won't have all quality of life changes implemented yet or items but the base will be there for me to go on and add your suggestions for this update and future ones. New items are getting added, many changes and a handful that were not used or were useless have been removed.
[*] [b]Durability System[/b] - Firearms, melee weapons, armor and specific weapon attachments will all have durability. This will add a level on top of the game that hopefully players will really like while not being annoying. With that, you can completely disable durability or increase/decrease a multiplier that changes the durability reduction amount of them.
[*] [b]Randomized Item Stats[/b] - Firearms, melee weapons and armor all have randomised stats that generate when they are spawned. You can easily check the stats by hovering over the item or inspecting it.
[img]{STEAM_CLAN_IMAGE}/40660249/c270761cd014999963236982e573a3bbb422d641.png[/img]
[*] [b]Infestations System[/b] - The reworked infestations system will be implemented with the update and with a lot more coming out for it in following updates. Expect a system that is more engrained into the world, but also if you don't want that you'll be able to completely disable this.
[img]{STEAM_CLAN_IMAGE}/40660249/3608d46202662d12bac05f6a67e61bf5f27bb68a.png[/img]
[*] [b]DLSS & FSR/Frame Generation[/b] - To begin, adding these doesn't mean I'm going to give up with other optimizations for the systems in game, but it is just 1 system being added that can benefit lots of players from low-end to high-end. I am also looking at other upscaler systems to give player's multiple options and DLSS frame generation too.
[img]{STEAM_CLAN_IMAGE}/40660249/c61daab5f592e2336ec868cc95cbcbee222d3481.png[/img]
[*] [b]& More[/b] - More minor stuff will be in the update that you can look forward to.
[/olist]
[h1][b]What's planned for next year?[/b][/h1]
A lot is planned. The roadmap will be getting some changes (Multiplayer is still staying where it is however). There will be 1 other thing involved that some people have been asking for (Not related to game updates) that I'll hopefully announce then too.
So, look forward to that and hearing what is coming in 2025!
[b]Zurvivor[/b]