Apologies for missing these out when doing the patch, I will be updating this post:
[h3]25/09 - 01:00 (BST)[/h3]
[list]
[*] Fixed scope staying on screen when changing weapon
[*] Fixed not being able to brake in your vehicle when it has 0 fuel
[/list]
[h3]24/09 - 22:00 (BST)[/h3]
[list]
[*] Reverted change made to first person sounds
[*] Fixed issue that would cause first person camera to act weirdly (Usually after shooting/hipfire)
[*] Fixed a bandit elimination quest being inside the ground
[*] Fixed text on "Block building..." on difficulty UI
[*] Fixed turrets being so loud
[*] Fixed sometimes where turrets could still attack the player and AI after being deactivated
[/list]
[h3]24/09 - 18:00 (BST)[/h3]
[list]
[*] Change to main menu design/layout
[*] Fixed picking up a container/tent drops only 1x per item instead of their correct amount
[/list]
[h3]22/09 - 16:00 (BST)[/h3]
[list]
[*] Fixed scope issue with scrolling
[*] Fixed floating animal meat bags
[*] Fixed typo when repairing a vehicle
[*] Fixed not being able to remove 2 sets of trash piles in a fire station building
[*] Fixed sound of equipping and unequipping larger melee weapons
[*] Fixed footsteps when walking with binoculars being used
[*] Fixed issue with first person audio being wonky (Please report further issues with this)
[*] Fixed first person ladder climbing
[/list]
[h3]22/09 - 14:30 (BST)[/h3]
[list]
[*] Added option to disable weapon scrolling (If disabled no holding Alt for camera distance)
[*] New building block at POIs is now default set to false (There is also a difficulty option that came out shortly after the patch yesterday)
[*] Fixed issues with weapon scrolling (Building, inventory, etc)
[*] Fixed vehicle braking above 25mph
[/list]
Zurvivor