[img]{STEAM_CLAN_IMAGE}/40660249/787586e4927efd2554e738661109275ea7b70149.png[/img]
[list]
[*] Fire from molotovs actually cause the AI and the player to burn even when they've left the "zone of fire". Fire will stay on the AI/player for approximately 15 seconds for AI and 12 seconds for the player
[*] Materials trader added to safe zones
[*] You can now disable an enemy turret by getting behind it and interacting with it
[*] Water wells added to safe zones
[*] New player spawns
[/list]
[img]{STEAM_CLAN_IMAGE}/40660249/4e1ec8edc2141e34469dc243ce78bc4bfc6d14d1.png[/img]
[list]
[*] Battle Ready Glock, Cerberus, Winchester 45, Exterminator, Guardian, Survivor and Valkyrie buffed
[*] You now have to turn on the radio that plays constantly
[*] The power of which a grenade is thrown is now determined by what you're looking at (Distance)
[*] Improved radio text with new UI and texts (More to be added)
[*] When building, the degrees you are placing an object at (Rotation) is now shown
[*] Airdrops, jets, etc now disconnected from save system and are able to spawn from the first time you enter the world (Timer resets every time you reload the game)
[*] Reduced volume of AI firearms
[*] Notification when a helicopter crashes
[*] Slight delay between death and acidic zombie blowing up added
[*] Changed name of police station briefcase to avoid some confusion
[*] Health regeneration is now faster but only heals up to 80%
[*] Slightly reduced molotov AOE
[*] You can now stack books and magazines
[*] You can now gain toughness by standing in radiation without a mask
[*] You can now put attachments into a weapons case
[*] Ladders now have sounds when moving up & down
[*] Smoother vehicle driving and adjusted all vehicle collisions
[*] Adjusted katana position on player and other melee weapons
[/list]
[img]{STEAM_CLAN_IMAGE}/40660249/d5c77bbdaecc5880c7ef29176bddcbee6abded30.png[/img]
[list]
[*] Fixed ladder climbing where player would just walk off (Causing possible fall damage, etc)
[*] Zombies and other AI will no longer block the muzzle of your weapon
[*] Fixed 'Shakes Cones Trader' trying to sell item for credits instead of normal money (Same fix for other traders)
[*] Fixed zombies ignoring vehicle damage after being hit once by a vehicle
[*] Fixed lockpick being slightly offset after it shakes (Breaking)
[*] Fixed Big Rig causing crashing sounds when turning
[*] Fixed Charger vehicle hitting ground quite a lot
[*] Fixed stamina still going down once entering a vehicle
[*] Fixed weird zombie behaviour around infestations
[*] Fixed getting into a vehicle with 0 fuel still plays vehicle sounds
[*] Fixed closing save menu when in death screen doesn't show respawn options after
[*] Fixed frag grenade and pipe bombs randomly despawning before triggering an explosion
[*] Fixed regenerating health not starting when spawning in
[*] Fixed fishing probability to feel a tug on the line
[*] Shooting range targets now have a name
[*] Fixed trader names not showing in vendor menu
[/list]
Zurvivor