Weekly Update 5

Weekly Update 5: New enemy Type. This week was more about making changes to the blueprints for the new UE4 4.25 engine to reduce warnings during the build process. A new enemy was introduced in this update. The future Security robots. They are faster, takes more damage, faster firing weapons, can't target themselves and once they detect the player will chase you through time. You are no longer safe to swap time to avoid an enemy as they also have the time travel ability. With a more advanced AI running them, they are also more difficult to sneak up on and chase the player for a longer period pf time before searching and returning to patrols. Bug Fix Report: A boot loop was discovered in last weeks update and was causing some users reporting the game would not load the main menu and crash. This issue has now been resolved.