Weekly Update #03

Black Paradox

Buckle up for shoot ‘em up chaos in this fast-paced and hyper-stylized roguelite. As the infamous bounty hunter Black Paradox, it’s up to you to travel through space and defeat the Hellraisers – the most dangerous criminal organization in the galaxy.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33040540/a10ba31fe436b7b1fdb8f057f2be63a495b1d050.png[/img] Update day again! Are you ready? This week we've focused on adding a bit more content, balancing a bit and fixing a couple bugs. As I mentioned before next week there won't be an update. We need some summer rest and will get back to updating the game in 2 weeks ;) [h1]New contents[/h1] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33040540/aff3b16c2950d3f1dd3cf41571401c5ca99fcc9b.png[/img] So we have a new weapon, a new Powerup and a new Drone! I won't spoil you the effects, just know they're all uncommon, so you might not find them right away. The names are: Weapon: [b]Geyser[/b] Powerup: [b]Paradoxal Rage[/b] Drone: [b]What The Drone?[/b] [h1]Balance[/h1] This time around we've buffed some of the less useful weapons, buffed a chip's effect and buffed a couple enemy waves that were underpowered and all around done some slight changes. I'll go into more detail into the Patch Notes. [h1]Bugs[/h1] Fixed some minor bugs. Again, read the Patch Notes for more info! [h1]Patch Notes[/h1] [b]Chips[/b] [list] [*]Dodge chip's effect has been doubled. Now max dodge caps at 40% with all max level dodge chips. I'm thinking of maybe buffing it further if it's still not viable as a build. [/list] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33040540/93c5be6049e50212e608ab1a413efbe3b7bf1db1.jpg[/img] [list] [b]Weapons/Powerups[/b] [*]Weapon Geyser added! [*]Item Paradoxal Rage added! [*]Drone "What the Drone?" added! [*]Granade Launcher's damage has been slightly increased. [*]Railgun's damage has been slightly increased. [*]Hedgehog's damage has been slightly decreased. [*]Tesla's bounce damage now decreases less per bounce (from 20% per bounce to 15%). [*]When firing a weapon that slows you down you can't rapid tap the button to avoid slowing down anymore. the slow down persists for a fraction of the recharge time. [*]Blade drone's damage has been increased and its collider is now slightly bigger, making it a more viable powerup. [/list] [b]Enemies and bosses[/b] [list] [*]A few late game waves had long wait time between enemies. Made it a little shorter to avoid moments when there are no enemies. [/list] [b]Bugs[/b] [list] [*]Solved a bug that made background's elements not appear correctly when playing. [*]Some bosses had some sound effects that would get stuck. Still haven't found out what makes them get stuck, but forced the sound to shut down after a few seconds of getting stuck. [/list] [h1]Update discussion[/h1] Want to discuss the update with the devs or with other players? There's a [url=https://steamcommunity.com/app/858680/discussions/2/]forum[/url] just for you! [h1]Press/Media[/h1] Are you a videogame journalist, a Steam Curator, a Youtuber or a Twitcher and you want to make a review/video of Black Paradox? We have a Distribute and a Keymailer account! So contact us there! Hope this update adds a bit of juice to the game and unlocks new build options! Thanks for reading!