Hello everyone and welcome to this week’s Tower Unite Dev Log!
[h2]Halloween 2024 Condo Contest[/h2]
[img]{STEAM_CLAN_IMAGE}/11783817/2b0b915ea5f41973231ffe61f0d8e25943b9021b.jpg[/img]
Hey everyone!
It’s time again for the Halloween Condo Contest!
The theme is Halloween, so make a Condo or Game World Map that fits the spooky season! Whether that’s a haunted house full of scares or a festive and cozy Halloween party, as long as it’s in the Halloween spirit, we want to see it!
[i]Note:[/i] Your submission can be something made any time, as long as it hasn’t been submitted to a previous contest (or, if it has been submitted, has been significantly updated).
The submission period ends on October 23rd, 2024 at 11:59 PM CT.
Be sure to look at the prizes and follow the rules [url=https://forums.pixeltailgames.com/t/halloween-2024-condo-contest/51740]here[/url].
[h2]Minigolf: Dino Drive[/h2]
[b]Nuclearxpotato[/b] continued working on Dino Drive.
Dino Drive is divided into two distinct halves: an outdoor putt-putt minigolf course, and an interior monster golf area.
[h3]Minigolf: Dino Drive WIP[/h3]
[img]{STEAM_CLAN_IMAGE}/11783817/0831be12c1a0e8444fc58c9726177739aa14d383.jpg[/img]
[img]{STEAM_CLAN_IMAGE}/11783817/e149a8954e7102815a951e5858628828d80dc236.jpg[/img]
[h2]Miscellany[/h2]
[b]Johanna[/b] worked on a bunch of fixes and optimizations for the Plaza, including finishing the Casino building's exterior.
[b]Joshua[/b] continued working on upcoming Halloween items.
[b]Lifeless[/b] continued working on the Zombie Massacre map, Escape, while also fixing various bugs in other game world maps.
[b]macdguy[/b] worked on fixing long standing bugs and issues, such as bugs with the UI, ZM and RC cars. He also worked on a Radio system for enabling internet radio streaming, halloween items, a new water system, and profile backgrounds.
[b]Sketchman[/b] worked on fixing issues with networking and the Arcade.
[b]Wheezwer[/b] worked on the calendar for October, setting up the Condo Contest, and re-doing artwork for the Patreon page.
[b]Will[/b] continued working on music for SDNL.
[h3]Profile Backgrounds WIP[/h3]
[previewyoutube=jDtZlhvS3Sc;full][/previewyoutube]
[h3]New Water System WIP[/h3]
[previewyoutube=VM1YViYXbx4;full][/previewyoutube]
[h2]That’s a Wrap![/h2]
Thank you for reading and we’ll see you all next week for more!
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[b][i]Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.[/i][/b]
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[b]Join our Discord for development updates and community fun![/b]
[url=https://discord.gg/pixeltail]https://discord.gg/pixeltail[/url]
We love awesome people like you!
[b]Follow our developments on our Trello in near real-time:[/b]
[url=https://trello.com/b/6BwRMiPw/tower-unite-roadmap]https://trello.com/b/6BwRMiPw/tower-unite-roadmap[/url]
[b]If you like our game and want to support development, please consider getting a Supporter Pack:[/b]
https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack
[b]Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week![/b]
[url=https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65]https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65[/url]
[b]Please report bugs & submit suggestions on our forums. We're active everyday & here to help.[/b]
For bug reports: [url=https://forums.pixeltailgames.com/c/bug-report/18]https://forums.pixeltailgames.com/c/bug-report/18[/url]
For suggestions: [url=https://forums.pixeltailgames.com/c/suggestions/7]https://forums.pixeltailgames.com/c/suggestions/7[/url]
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