Weekly Dev Log for October 28th, 2024

Hello everyone and welcome to this week’s Tower Unite Dev Log! [h2]Cosmic Catsack Makeship Plushie![/h2] [img]{STEAM_CLAN_IMAGE}/11783817/35903fa1c4649295766b0eef560761fa7eff9ebd.jpg[/img] Bring the cosmos home with the neverending mystery of the Cosmic Catsack! Gaze into the abyss of its eyes and find a friend... or the comfort of space-time! The campaign will be up for a limited time (10 days left!), so check out the store page to see how it all works and get one for yourself! These limited time plushies go directly towards supporting our developers! [url=https://www.makeship.com/products/cosmic-catsack-plush]Check out the Makeship page here![/url] [h2]Humble Bundle: Madcap Multiplayer Missions[/h2] [img]{STEAM_CLAN_IMAGE}/11783817/e9f701018db152cfd01364bc905a0b0cf465defb.png[/img] Tower Unite is part of the Madcap Multiplayer Missions Humble Bundle supporting the American Civil Liberties Union (ACLU). Check it out [url=https://www.humblebundle.com/games/madcap-multiplayer-missions]here[/url]! [h2]Halloween 2024 Condo Contest - NOW VOTING[/h2] [img]{STEAM_CLAN_IMAGE}/11783817/2b0b915ea5f41973231ffe61f0d8e25943b9021b.jpg[/img] The contest is now closed for submissions! Thanks so much for joining and sharing your awesome creations! [url=https://forms.gle/vVARizSs4LtKFyST7]Click here to vote![/url] [h2]August 2024 Survey Results[/h2] Thanks to everyone who participated in the August 2024 Interest Survey! We had 2,403 people answer this time! We’ll be using these results and the comments made to help us decide where to take the game next! You can check out the results [url=https://forums.pixeltailgames.com/t/august-2024-survey-results/51994/1]here[/url]. [h2]The Road to 1.0[/h2] [img]{STEAM_CLAN_IMAGE}/11783817/32137f2cd4870be87b59c0a430424017b15355d1.png[/img] Last week, we announced our plans going forward on our march towards releasing Tower Unite out of early access! If you missed it, you can check out the forum thread [url=https://forums.pixeltailgames.com/t/the-road-to-1-0/51936]here[/url]! [h2]Plaza[/h2] [b]Johanna[/b] continued working on optimizations, bug fixes, and art passes of the Plaza, getting it ready for 1.0 release. [h3]Plaza: Updated Peninsula Fishing Hole WIP[/h3] [img]{STEAM_CLAN_IMAGE}/11783817/e6b53ba178ce4230d6b7396ce2bacda7fb80ee43.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/e4d723dbdb51fe0e5254047a0385534473f04ed0.png[/img] [h3]Plaza: Updated Lazy River Hang-out-homes WIP[/h3] [img]{STEAM_CLAN_IMAGE}/11783817/3fad0e8feabfb51702925cf4bf97d562c946fa88.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/ce0e7a61648b2c1574c6ac98beec2c617ad21c98.png[/img] [h3]Plaza: New Casino Entrance WIP[/h3] [img]{STEAM_CLAN_IMAGE}/11783817/cd02b8e1c20790901dedeaded9f7da9bf00c8486.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/352f8eaddba06d7f08c42f2c3e88d61f0aab950f.png[/img] [h2]Zombie Massacre: Escape[/h2] [b]Lifeless[/b] continued working on the Zombie Massacre map, Escape. [b]macdguy[/b] implemented level streaming code required for Escape. [h3]Zombie Massacre: Escape WIP[/h3] The first image is Day 1, followed by Day 2, Day 3, and Day 5. [img]{STEAM_CLAN_IMAGE}/11783817/61c5c403d877a3a51330b45f2f557805af2013f9.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/e423596dc9a7409de98ac3a5c5b6bed928165f2b.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/5611cea5521181d7b87035f2079b7ad614738a0d.png[/img] [img]{STEAM_CLAN_IMAGE}/11783817/82bd4f2b419e08003be2dfe4cb447e6109c0914d.png[/img] [h2]Miscellany[/h2] [b]macdguy[/b] worked on bug fixes in preparation for the 1.0 release. He added proper client prediction to the SDNL Grav Glove, added a "quick bar" to the condo inventory, fixed some quirks with the Mirrors, and more. [b]Nuclearxpotato[/b] continued working on the Minigolf map, Dino Drive. [b]Sketchman[/b] worked on fixing bugs in preparation for the 1.0 release. [b]Wheezwer[/b] worked on art for various projects, managed the condo contest, and wrote up the "Road to 1.0" post. [b]Will[/b] continued working on music for SDNL and the 1.0 release trailer. [h3]SDNL: Grav Glove Client Prediction[/h3] [previewyoutube=889po0Gy2-E;full][/previewyoutube] [h3]Condo: Inventory Quick Bar[/h3] This is a new small bar that has quick options for condo builders such as toggling volume visibility. [img]{STEAM_CLAN_IMAGE}/11783817/7daa5301299de107e717c542fac3c3b510b089e9.png[/img] [h3]Condo: Mirror Fixes[/h3] You can finally see your own head in mirrors when first person legs is on. [img]{STEAM_CLAN_IMAGE}/11783817/d99847974ff1c77982fa0093451d445e02ca6cd4.png[/img] [h2]That’s a Wrap![/h2] Thank you for reading and we’ll see you all next week for more! --- [b][i]Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.[/i][/b] --- [b]Join our Discord for development updates and community fun![/b] [url=https://discord.gg/pixeltail]https://discord.gg/pixeltail[/url] We love awesome people like you! [b]Follow our developments on our Trello in near real-time:[/b] [url=https://trello.com/b/6BwRMiPw/tower-unite-roadmap]https://trello.com/b/6BwRMiPw/tower-unite-roadmap[/url] [b]If you like our game and want to support development, please consider getting a Supporter Pack:[/b] https://store.steampowered.com/app/2792910/Tower_Unite__Supporter_Pack [b]Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week![/b] [url=https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65]https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65[/url] [b]Please report bugs & submit suggestions on our forums. We're active everyday & here to help.[/b] For bug reports: [url=https://forums.pixeltailgames.com/c/bug-report/18]https://forums.pixeltailgames.com/c/bug-report/18[/url] For suggestions: [url=https://forums.pixeltailgames.com/c/suggestions/7]https://forums.pixeltailgames.com/c/suggestions/7[/url] <3 PixelTail Games