Weeklog #1

Hello everyone! As promised, here's my weekly update on Be Hero's development. [h3]Revamped and improved menus[/h3] One of the main focus of this week was the refinement of the interface (menus) so it matches the HUD, which we had already polished for version 0.7. In general, the features remain the same, but we think that everything has become more harmonious and more aesthetically cohesive. [img]{STEAM_CLAN_IMAGE}/37910319/803314eb4bf105d500df3c258d87861b28512e08.png[/img] [h3]Tavern Upgrades Tree[/h3] During the time that Be Hero has been in early access, we have been listening to player feedback and analyzing responses from streamers who have played the game live. So, we noticed that there were some tavern improvements that were unnecessary and others that could be different. Therefore, since I already had to work on this menu, I took the time to improve and rebalance the Tavern Upgrades Tree. It might still change, but it's looking like this: [img]{STEAM_CLAN_IMAGE}/37910319/a29eaf6649dcfad56e35bb688184c9e0f0756aa6.png[/img] I hope you've liked it as much as I do. [h3]Final Message[/h3] We’re working hard so the game is finished as soon as possible. But we don’t want to lose quality while doing that, so we know it may take a little more than some of you wished for. But I really believe it’ll be worth it. Thanks for staying with us on this journey! Tiago