Frantic rogue-lite, action platformer, and tower defense, with a little rpg elements.
-Added back Logs in main menu
-Added more A.I. backstories.
-Added Score System
-Delimit Boss offscreen knockback
-Fixed Tower Defense objects to be more center of level
-Limit Enemy Spawn to prevent Components grindings and lags
-Teleport will now teleport player to the other player if coop
-Teleport will now teleport player to nearest point of interest if not coop
-Fixed Vampire and Ice switched bug
-Fixed Reward on Good Deeds (countdowncaller) bug