Frantic rogue-lite, action platformer, and tower defense, with a little rpg elements.
[B]REQUIRES NEW SAVE GAME[/B]
-Added NEW 3 different types of Launcher Weapons
-Added Orbs on Wrath of Azimuth
-Added Bricks Excerpts (more to come)
-Added 3 more ranks and badge
-Added Weapons Degrades overtime and can be maintained with Weapons Kit
-Weapon Mods now have more dramatic impact
-Retain Weapons upgrade info even if dropped from inventory
-With Scattershots players can now immediately use melee after firing a shot
-Long Range Weapons now have lower damage
-Blaster Weapons now have at least 1 PIERCE to start
-Dioscuri Unlock Requirement reduced to half
-Fixed the SCORE tab
-Updated some of the Sprites look
-Rocketeer now overheats to prevent being OP
-Jetpack can now exhaust fuel
-Added limit to Slam to prevent spamming
-FR/SPD now displays to the higher the better
-Fixed Globs not counting kills
-Drones can now be knockedback
-Razor Drone now chases enemies if distant to player
-Paladin Drone now have notification when healing
-Paladin Drones now deploys shield when player is near an enemy
-Paladin Drone uses shield more often
-Drones can now die
-Change EPIC LVL to EPIC CHANCE
-Removed the Tomb on next Level for Coop
-Disables Enemy Spawners during Tower Defense on Pause
-Added Option to Reduce particle dust(Explosion)
-Added Option to Disable Blood Splatters
-Lowered Components drops and value
-Components now Disappears overtime
-Lowered Holofeed distance to disconnect
-Lower the Abominators drops
-Background Colors are lighter on the eyes
-Changed Palette Tone
-Optimized particles and sprite
-Lots of Optimizations