When a wide-eyed young lad named Quintin Smith played Fate of the World, he learned that we’re all doomed but hopefully you and I will die before the world’s fully trashed. That’s my understanding of his lesson, anyway. It was a fascinating strategy game about big problems facing the world over the next century – dwindling resources, changing climate, growing population, famine, revolution, extinction, and so on – and how they’re all tangled in complicated ways.
Creator Red Redemption shut down a few years back, but another studio have picked up the rights to Fate of the World and announced a sequel with a few folks from the original onboard.