We be testing in here!

The Anacrusis

Battle for survival against endless alien hordes with your friends! From the lead for Left 4 Dead and L4D2, The Anacrusis is a 1-8 player first-person shooter. Experience intense 4 player co-op action or play as the aliens and stop your friends in Versus mode. Now with Steam Workshop support!

The next update will be the "Community Update" We don't have an ETA yet, but are well on our way to working on and playtesting so I thought we could share here. If you would like to test I would suggest joining our discord - [url=https://discord.gg/straybombay]discord.gg/straybombay[/url] You can also test that branch any time by going into steam -> Betas and putting in the password WeBeTestingInHere That will give you access to the External Playtest Branch. Another big change is in the workshop we have areas for weapons and grenades. Those will be slowly added as we go through final versions - if you would like to make your own weapon or grenades, let us know. We are also working on a tutorial for this. We play weekly to test the changes and an example of those changes - here is the changelist for tonight. [b]This change is for the core game and makes the Flasher more active in versus:[/b] In the base game flasher in Versus has been changed to spawn ten common around the player when starting. [b]This fixing is a bug of specials not despawning but also not active:[/b] To deal with wandering/stray specials that aren't despawning, BaseEnemy blueprint now checks every few seconds if the nearest player is too far away and said BaseEnemy will be forcibly killed if it both very far away and not player controlled. [b]This is a community made weapon adjustment - this is just one of many new weapons![/b] For the special weapon in UV mode → Stasis Launcher’s rockets will now do 0.5 seconds of stasis field if fired very close, then 2 seconds if still pretty close by (roughly blaster effective range), then 4 seconds if detonated further away. [b]As we test the idea of a new game mode - UV - we are also taking those elements and making them options in the main game.[/b] Added Ultraviolent aliens and corresponding game settings option in versus [b]UV or Ultra Violent mode has also introduced new enemies and some of those are actively being worked on.[/b] Changed the "Endless Grabber" into a "Silent Grabber".