The march to 1.0 continues with a bunch of perf improvements and fixes for long-standing bugs.
[list]
[*] Flasher Perf fixes
[*] Flasher death leaving common they control stalled out is fixed
[*] The dead corner at the start of Episode 4 should be fixed (finally, we hope)
[*] Heavy Plasma is now louder and punchier
[*] Fixed collision bugs in Episode 4
[*] Bug fixes and QOL improvements
[/list]