Update 57 - The Last Early Access Update

This is it. This is (probably) the last update before we hit 1.0 next week. This week's update has a bunch of performance fixes, fixes for GPUs with 3GB of RAM, support for sound replacement mods, and a bunch of fixes for bugs that have vexed us all. [list] [*] Enhancements to eggs in Versus mode [*] General performance improvements that should show gains across the entire range of supported hardware [*] Significant performance improvements during large hordes [*] Changed graphics presets to be more aggressive at the Low and Medium settings. If you’re using a 3GB GPU and experienced crashes when you ran out of memory, you should run on the Medium or Low setting depending on available memory [*] Preliminary support for audio mods that can replace any sound in the game. Try the mouth sounds shotgun mod in the Workshop! [*] Using Discord rich presence shouldn’t result in a ghost member of your party anymore [*] Bots should be less talkative when they’re shooting each other by accident (don’t worry, bots don’t do damage to each other) [*] Grabbers can no longer fire their primary attack if they’re not on the ground [*] Added a UI toggle to disable audio mods in-game. [*] Updated episode thumbnails for Episode 4 and 5 [*] Final fancy lighting render and previs enabled on Episodes 1, 2, and 3. Episode 4 will be done in time for next week [*] Fix occasional massive hitches that were especially prominent in Versus mode. If you see significant stutter in this release, please send us logs! [/list]