Greetings, warriors!
We are pleased to present an updated demo version:
- fixed several bugs: when selecting a unit, sometimes the attack sight did not appear, a bug with a crash when the enemy wanted to use a throwing net, a misfire feature of musketeers that did not work, and something else;
- seriously improved the algorithm of generating underground maps: eliminated the possibility of placing units and cave exits in inaccessible cells;
- increased the transparency of tree tops, making it easier to navigate in forests;
- due to imposed debuffs and injuries, current characteristic values can now drop below zero;
- minor tweaks to the artificial intelligence of enemies;
- new content: 1 new unit, 1 terrain object, 1 spell, 1 buff, 2 new skills, 4 new unit features and 11 artifacts.