It's a sandbox cultivation game where players recruit and train talents, build their own homesteads, practice alchemy and crafting, battle monsters and collect materials. The combat mode features automatic side-scrolling battles with companions, meanwhile player can decide cards to execute attacks.
1.Added a new, larger bust size. However, corresponding clothing adjustments are still in progress. This new size will only be active when enabled via F8.
2.Fixed a bug in outdoor combat caused by recently added content.
The clothing adjustments are a bit tricky. Ideally, it shouldn’t require reworking all outfits every time a new bust size is added, as that’s not very efficient. But since it’s a 2D game, finding a practical solution is challenging. I’m still considering possible new approaches.