Version 1.3.2 - important bugfixes

Fly Corp

Develop your own transport network in different regions and cities: open new routes, buy and upgrade new planes, and increase airport capacity!

A new version of Fly Corp 1.3.2 has been released on Steam with important bugfixes. The most important thing is that we discovered a bug due to which, when an active or passive pause was turned on, the “life” timers of cities continued to count down. This meant that the more the player paused the game, the greater the passenger flow in the cities was. Consequently, the difficulty of the game increased significantly. This problem has now been fixed. [img]{STEAM_CLAN_IMAGE}/40269024/ff353a1d7eb16d49bfc20817c36d35078ab41ebb.jpg[/img] The full list of fixes: - Now, after creating your new scenario, you will return to the private scenarios tab, not public ones; - Fixed a bug with the random event effect duration bar not automatically collapsing. The bug occurred when, at the moment of a new event with an effect, this notification was maximized; - Fixed a bug where the bar for the number of passengers at the airport did not correspond to their actual number when the game was paused; - Fixed a bug which sometimes caused connected cities to show as non-connected in Statistics; - Fixed a bug with the disappearance of the passenger list from the city window when it was upgraded during an active pause. As always, we invite you to our Discord server to discuss the update - http://discord.gg/invite/9eHyYap and to subscribe to our page on Steam - https://store.steampowered.com/developer/kishmish.