Develop your own transport network in different regions and cities: open new routes, buy and upgrade new planes, and increase airport capacity!
Today we will share our plans: what we are going to work on in the coming months. As always, we would like to hear your opinion on these ideas.
[h3]New monthly game modes[/h3]
Currently, the game has daily scenarios, but of course there is not an infinite number of them and after some time they inevitably repeat. We would like to add variety by adding monthly modes to the game (that is, those that are available for one month and then change to another one). For example:
- A game mode in which passengers from everywhere want to fly to one specific city. This city is selected every N minutes, so you will constantly have to monitor the altering direction of the passenger flow.
- A game mode in which new cities can be unlocked by the player themselves. There are two options (we have not yet come up with which one is more interesting, but we may implement both): a random city opens when the player presses a button; the player themselves selects from a bunch of cities on the map (marked in muted gray) the one they want to include in the game, and only after that passengers will start gathering there.
- Speedrun. A variation of "Discover the World", but the main task will be to complete it in time. Accordingly, the main parameter in the leaderboard will be completion time, not the number of points scored.
These are just some of our ideas regarding monthly game modes. If players especially like one of them, we will make it available on a permanent basis or repeat it as part of the monthly schedule.
We also plan to work on optimizing the game and improving pathfinding algorithms. In fact, both tasks are intertwined and require an integrated approach. Such improvements can take many months of hard work, so we are not ready to name exact ETAs yet.
[h3]DLC with the United States of America[/h3]
We expect to make a DLC dedicated to the USA as a separate product. Firstly, this is logical, since it will be necessary to create a separate map, scenarios, balance and change the logic of some game processes. Secondly, this way we will get financial opportunities to further support the game (see the above-described new modes and work on optimization/improvement of algorithms).
[img]{STEAM_CLAN_IMAGE}/40269024/710a6bcd0a057afb5d2c9351aac6085f1e5cde40.png[/img]
[h3]What to expect from the expansion?[/h3]
We would like to implement the ability to unlock each existing state, and make a unique visual representation of each of them. Probably, we will also have to rework the parameters of the aircraft capacity (and maybe even add helicopters?), change the balance of the game in general. As in the original game, we would like to have both the "Unlock all States" mode and Scenarios in which various unusual situations would be played out.
[b]It is important for us to know your opinion. What do you think about the above plans?[/b] Please write your comments: we read all of them, and, if necessary, try to respond. You can also discuss the news on our Discord server: http://discord.gg/invite/9eHyYap