A small patch has been released for The Axis Unseen:
[olist]
[*]Fixed the blocks in The Lodge on the table that reflect how many of the map sections. These were not hiding when you unlocked a Map Altar. Now if you unlock one, you can tell how many are left to find in the region.
[*]Reduced the number of save backups from 100 to 20. This way it takes up less space.
[*]Reduced the stealth damage multiplier on Metal arrows. It was 4x, now it’s 2x. It was overpowered and could one shot large creatures even in the final region.
[*]Made enchanting arrows with magic cost 2 magic instead of 1. It was too easy to enchant every arrow and get that magic right back and never run out. Especially for stealth players.
[*]Made the Bunyip poison clouds less opaque. Their purpose is to cause poison damage from a high heart rate, not to obscure the Bunyip.
[*]Fixed a lot of minor spelling/grammar fixes for the journals.
[*]Removed the shooting/melee tutorials from the Intro since they are already there before the intro now.
[*]Fixed the floating Legendary Vampire statue in The Lodge.
[*]Removed the Sasquatch from the demo area. It works better once people have a better handle on how to play the game and spaces things out better for pacing.
[*]Update the HLOD/Navmesh to account for some minor changes in the world.
[/olist]