Version 1.01 Early Access CHANGELOG

Supplice

Supplice is a stylish throwback shooter inspired by the mid-90s FPS glory days and the legendary Doom modding community. Mixing the retro stylings of 90s era shooters with colorful graphics and frantic gameplay, it creates an experience that's ever so familiar but also exciting and fresh.

[h2]Version 1.01 Early Access CHANGELOG[/h2] [list] [*] E1M6 added (secret level) [*] E1M3 exit area altered/expanded [*] E1M3 has now an exit to Secret Level [*] New HUD display for pickup messages, consistent with remaining hud elements [*] Animated HUD icons when picking up items, gaining health, etc. [*] Terminal grammar fixes (and a few other misc edits) [*] Updated reflection in terminal background image to match the new character design [*] Added a user option for adjusting how far the rifle altfire zooms in [*] Added some missing brightmaps for certain textures [*] Increased range at which Trepidon sounds are audible [*] Increased rotary shotgun damage just a smidge (1-shotting enemies is much more consistent now) [*] Increased damage of a certain New Weapon (Available in E1M6) [*] Fixed glitchy Sevore movement on Supplice difficulty [*] Fixed dynamic armor not being pickupable if at or above 100 plasteel armor [*] Fixed sprite billboarding (i.e. columns and trees looking funny when you look straight down) [*] Fixed E1M5 black-column bug [*] Fixed placeholder playersprites appearing in mirrored floors [*] Fixed "undroppable" flag being applied to assault rifle instead of Pilebunker [*] Improved Player's Minigun Turret AI [/list]