Version 1.0.5 is out

The Dark Eye : Book of Heroes

Experience classical role-playing together with your friends in a co-op multiplayer RPG based on THE DARK EYE license that lets you engage in party-based adventures in the fantasy world of Aventuria.

Book of Heroes version 1.0.5 is live with another batch of fixes and improvements. Thanks to everyone for the reports, suggestions and other feedback! Added [list] [*]Damage bonuses for melee weapons based on the weapon’s Primary Attribute and Damage Threshold, as per DSA 5e rules (+1 DP per Attribute Point above the Damage Threshold) [/list] Fixed [list] [*]Fixed a broken storyline stage causing characters to fail to load [*]Fixed Armillary adventure exit door not always opening when it should [*]Shrine puzzles will no longer prevent completing the adventure [*]Fixed Encumbrance getting removed when a character is knocked down [*]Fixed Liturgical Shield giving protection on failed spell check [*]Fixed statues of Phex not doing what they were supposed to [*]Cave spiders are no longer Sentient (will not answer to provoke) [*]Fixed inaccessible containers in some places [*]Fixed crafting recipe for Gas Trap [*]Fixed progression card AP costs sometimes being higher than they were meant to [*]Fixed “regained X KP” (instead of AE) messages for mages when resting [*]Fixed item names overflowing in tavern UI [*]Fixed Raven’s Beak damage bonus vs. undead [*]Fixed Adersin Sword damage value [*]Fixed Pastilles Against Pain duration [/list] Improved [list] [*]Revamped progression cards relating to gaining new Spells [*]Correct rounding when calculating Derived Characteristics (round up when fractional part is 0.5 or higher) [*]Balanced ingredient prices [*]Improved henchman behaviour after “Follow Me” toggle [*]Improved indicators for friendly creatures (e.g. Treants and Tree Dragons) to more clearly differentiate them from enemies [*]Improved usability of Lost City cogs puzzle [*]Improved Master Chest encounter to make it more clear how it works [*]Improved usability of Forest pressure plate puzzle [*]Loot dropped by enemies is now highlighted to make it less easy to miss [*]Limited Stupor from Old Soldier encounter to 1 level [*]Increased Quicksilver duration [/list]