Albert and Rose investigate a manor with miscreants and broken souls. Stay together and survive the horror.
[b]-NEW![/b]
[b]We've updated the game's cameras to focus on the character dynamically when moving around instead of being at a fixed point in most areas. [/b]This prevents the character being out of screen and causing possible out of bounds which made transitions between cameras difficult to navigate. This has negated the use of the fallback cam so it has been removed.
[img]https://clan.cloudflare.steamstatic.com/images/42440233/0bd103268b7894785d467609963f70800f69ebb8.gif[/img]
[b]Bug Fixes-[/b]
-The underground now has a fully dynamic camera instead of fixed camera angles, making this action segment easier to play than before.
-The Grounds on the way to the shed now has better dynamic angles than before.
-The Grounds when on the way to the Mauselem now has better dynamic angles than before.
-Fixed improper placing of lamps on doors.
-Fixed Mauselem cameras making fighting the boss easier than before.
-Fixed Subway camera clipping and only dynamic on certain areas.
-Fixed bugged dynamic cameras in mansion living quarters.
-We've fixed broken terrain and geometry due to a change in a previous patch. This was especially evident in areas with grass and tree geometry. This has now been addressed.
-We've fixed a terrain glitch in the underground that was appearing over the screen.
-We've fixed the seperation line in the Pause UI from overlapping the help text.