Grid-Based First Person Dungeon Crawler set in a Dark Fantasy version of the Imperial Rome. Create and develop your party, explore catacombs, manage your Gladiatorial School and fight demons and undead to free Rome. Inspired by old-school cRPG from the 80s and 90s.
Changelog:
[list]
[*] 3 new dungeons + 3 Post-game "Trials"
[*] Bleeding now has a cap of 5% Max HP / Round and every charge add 0.5% instead of 1%
[*] Poison DMG increased to 1d6 instead of 1d4 per charge
[*] New upgrades available for the Divine Potion
[*] Improved performances during the dungeon exploration
[*] Fix: male/female voice sfx
[*] Fix: deleting a character will no longer mess with the equipment of other gladiators
[*] Added a Unique Passive Skill for the Strix
[*] Balanced the ATK/DEF and other values for different enemies
[/list]
Now you can complete the main campaign of the game and challenge yourself in some post-game [b]trials[/b], special dungeons with high-level enemies (and great rewards).