Andalia is a fantasy real-time strategy game (RTS) with a diverse range of civilisations, resources and environments. Build up your town and lead your forces into war against enemy players. Alternatively you may construct a monument and hold it long enough to reach victory.
Hello players!
here comes a new patch, which brings some improvements and a few bugfixes in Andalia.
[h3]New & missing features:[/h3]
[list]
[*] The mini map now shows mountains. This helps you to orient yourself on the mini map more easily.
[img]{STEAM_CLAN_IMAGE}/41256415/68a7329aae41931fab11e20df49f181d82e8dedb.jpg[/img]
[*] If you try to send a unit to a non-reachable place on the mini map (or place a waypoint), the command is blocked and a red cross showed briefly. This helps to set up a route for your scout in the early game that it can actually follow through.
[img]{STEAM_CLAN_IMAGE}/41256415/0c68adc0dbd47fb823ceeea0c162fc53b4c096be.jpg[/img]
[*] The civilisation selection in the lobby now includes an abstract symbol for each civilisation.
[img]{STEAM_CLAN_IMAGE}/41256415/c0eda4244a521ef02917308071eedb95bdf747f1.jpg[/img]
[*] If you let workers repair buildings that are being attacked, only a 1/4 of the usual reparation occurs. This makes it more difficult to block huge armies, just by mass-repairing the wall that is under attack.
[*] The attacks of Fairy dragon and Behemoth now cause area damage.
[img]{STEAM_CLAN_IMAGE}/41256415/106320f66977a7aa4f7fb04674001a0a98250d78.png[/img]
[*] For necropolis players it is now possible to send souls to allied players.
[img]{STEAM_CLAN_IMAGE}/41256415/8547fc703bc02573405d780fb6dadc7c5d9c2e82.jpg[/img]
[*] Souls are now included in the game statistics and also influence the points gained from a completed game.
[/list]
[h3]Bugfixes:[/h3]
[list]
[*] The multiplayer connecting and re-connecting code has been improved further so connecting and re-connecting on large maps should now work properly.
[*] Carried resources of Skeleton workers are now visible on remote clients.
[*] Shooting sounds of missiles are now played properly on remote clients.
[/list]