Vacancy 0.0.1.11 - Ghost Eco System

Ghost Eco Systems! This patch focuses on refining core gameplay mechanics, enhancing the player experience, and expanding the lore and narrative of the Haunted Space Hotel universe. Features: [list] [*] Ghostly Encounters: A new quest, "Find the Ank Cur," challenges Commanders to track down and neutralize these elusive spectral entities. [*] Spectral Ecosystem: The Ghast Ecosystem has been expanded, adding depth and complexity to the interactions between different types of Ghosts. [*] Spectral Detection: Commanders now have access to a Ghost Scanner/Flashlight, enhancing their ability to detect and interact with spectral entities. [*] Ley Lane Revelations: Lightning strikes in Ley Lanes now temporarily reveal Ghosts, adding a new dimension to interdimensional travel. [*] Trolly Boost: The Trolly, a crucial tool for Ghost removal, now starts partially charged, allowing for quicker response to spectral disturbances. [*] Guided Onboarding: A new "Start the Game Quest" guides new Commanders through the initial stages of The Hotel's management, providing a smoother onboarding experience. [*] Time Manipulation: The game now starts with Time Stopped, allowing new Commanders to familiarize themselves with the interface before activating the flow of time through a dedicated quest. [*] New Advertisement System: A new Roll system has been added to advertisements, increasing the chances of success and adding a layer of unpredictability to marketing campaigns. [*] Improved Logging: The log system has been enhanced to accurately display information, providing valuable insights into The Hotel's operations. [*] Reimagined Limbo: The Commander's initial experience in Limbo has been revamped, offering a more immersive and informative introduction to the Haunted Space Hotel universe. [*] Multiplayer Enhancements: Significant progress has been made towards implementing multiplayer functionality, bringing cooperative gameplay closer to reality. [/list]