[h1]Haunted Space Hotel v0.0.2.0 - The Lurking Tendrils Update[/h1]
[b]Lurking in the Shadows[/b] 👻
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[*]Lur Curs: Encounter the Lur Curs, elusive spectral entities that lie in wait, ready to ensnare unsuspecting Commanders.
[*]Plants: Verdant additions to The Hotel, providing a touch of natural beauty and strategic hiding spots for Lur Curs.
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[b]Building Bonanza[/b] 🏨
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[*]All New Building Models: Immerse yourself in the refined aesthetics of 22 redesigned building models.
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[b]Spectral Shift[/b] 🌌
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[*]Evolving Ghosts: Ghosts now evolve over time, adding a new layer of challenge to spectral management.
[*]Limit Ghasts Based on Snohe: Ghast populations are now tied to the Snohe stored in the Vaults, adding a strategic layer to resource management.
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[b]Engine Upgrade[/b] 🚀
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[*]Move to Unreal Engine 5.4: Experience enhanced visual fidelity, improved performance, and expanded possibilities with the upgrade to Unreal Engine 5.4.
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[b]Bug Fixes[/b] 🐞
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[*]Building Damage: Buildings are now immune to damage.
[*]Ghost Bumping: Resolved an issue where Ghosts were being bumped off the navmesh.
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This update redefines the spectral landscape and enhances the immersive experience of managing an intergalactic hotel.