Sternly Worded Adventures is a roguelite word puzzle RPG inspired by Bookworm Adventures where you travel through a forested peninsula with Yorkshire-sounding place names fighting monsters with the power of words to uncover whatever dark secrets may be lurking beyond.
Hate to need to do another hotfix so soon, but I can't knowingly leave unavoidable crashes in the wild.
[h3]Combat:[/h3]
[list]
[*] Fixed combat at special locations crashing when you get to the end.
[*] Fixed the arcade pregame screen lying about the enemies you'll encounter. Most notably on the wood challenge.
[*] Fixed damage estimations not correctly calculating if status is going to kill an enemy.
[*] Status effects on dead enemies now decay 5x faster than normal.
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[h3]Items:[/h3]
[list]
[*] Tiles generated by the infinitives gauntlet can now be affected by the targe and the heal staves.
[*] Fixed the adrenaline shot clearing some non-0-scoring wildcards.
[*] Adrenaline shot description now refers to 'combat' instead of 'adventure', and gives a message when you try to use it when it'd do nothing.
[/list]
[h3]Words:[/h3]
[list]
[*] Fixed a crash if you input 'send'.
[*] Added safeword and derived terms to the dictionary.
[*] Added mercurize and derived terms to metal dictionary.
[*] Added sap and derived terms to wood dictionary.
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[h3]Fire dictionary:[/h3]
[list]
[*] cautery and 11 other derived terms.
[*] burner, reburn and derived terms.
[*] brand and derived terms.
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