Abalon is a roguelike adventure that fuses tactical turn-based combat and card strategy. Choose your summoner and explore a tabletop world to discover its secrets. Build the perfect deck, outsmart your enemies and become legend!
[img]{STEAM_CLAN_IMAGE}/40840856/eddcfcdb9e8da993a78949d7b0a9b1a3812eab8f.jpg[/img]
[h2]Greetings D20 Fans![/h2]
Here we are on the eve of our mobile launch for Abalon, officially launching tomorrow (though potentially available in your region now), and I'm excited to deliver another round of changes and some updates on the future of the game and where we're heading next.
[h1]Abalon Mobile Release[/h1]
Abalon mobile is officially available on App Store and Google Play as of [b]Thursday, November 7th[/b]! Register or link a D20Studios account to your Steam account to continue your Steam game's progress on your mobile devices and back to Steam again seamlessly!
[url=https://apps.apple.com/app/abalon/id1235934798][img]{STEAM_CLAN_IMAGE}/40840856/39b8e89bc9445ba171e40429f9c21d4bd2b82dec.png[/img][/url]
[url=https://play.google.com/store/apps/details?id=air.com.d20studios.summonersfate][img]{STEAM_CLAN_IMAGE}/40840856/d6c50d6f4911f25267d84e0f6223ba075a107644.png[/img][/url]
[h2]Abalon Mobile Features:[/h2]
[olist]
[*]Playable on phones and tablets
[*]True cross-platform experience: Play seamlessly between Steam and mobile!
[*]Portrait and landscape orientations
[*]Supports fully offline play
[*]Free-to-download
[*]Optional paid expansions include full card sets[b]*[/b]
[*]No RNG booster packs, cards to dust, or loot boxes[/olist]
[b]*[/b] Steam purchases are separate from the mobile version, similar to how a Nintendo Switch purchase is separate from Steam. While save games and progress sync, cards in premium sets require a separate purchase to use on the mobile version. This was the most fair for me to sell the game for all players and support the continued development of Abalon :)
**Content purchased in the mobile version does work between mobile platforms (i.e. content purchased on Apple works in Google Play and vice versa).
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To sync your mobile device with your Steam progress, launch the game on Steam -> Menu -> Settings -> Account -> Register / Link -> Register. If you've already registered an account on mobile, you can choose Link Account instead and login. Your save with the most activity will be used on for all devices.
[h1]Abalon Soundtrack[/h1]
Per player request, I've released the official soundtrack for Abalon for purchase on Steam!
[url=https://store.steampowered.com/app/3330660/Abalon_Soundtrack/]https://store.steampowered.com/app/3330660/Abalon_Soundtrack/[/url]
Passionately composed by Albert Ventura, the music of Abalon is a stunning combination of whimsical exploration, atmospheric ambience, intense battle tracks, and charming encounters - much like the game itself! These scores are the perfect companion for your tabletop RPG get togethers, inspiring your next big D&D campaign, or just relaxing and regaling on your past adventures in the world of Abalon.
Sit back and enjoy!
[h1]Leaderboard Reset[/h1]
Also per player request, I've officially reset our leaderboards. As with our last reset, the previous scores shall be immortalized in our hall of fame, an enhanced leaderboard feature coming soon. This aims to give a fair competitive advantage to all of our players with the game's current balance and known exploits fix (see our change list below).
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Congrats to our skilled players that attain the highest scores in the previous version!
[img]{STEAM_CLAN_IMAGE}/40840856/03c0d54bfe76fe5baccc60ba573ee6fd76832307.jpg[/img]
Congrats to the lead summoners of the previous version!
[h2]v2.14.0 Change List[/h2]
[olist]
[*][b]Fixed exploit[/b] where it was possible to unlock all of the cards in an All-star deck by starting a Fast Adventure
[*][b]Fixed exploit[/b] where it was possible to change the cards found in a card in a card or satchel pickup on the board by immediately exiting the game after revealing the choices.
[*][b]Fixed exploit[/b] where it was possible to undo card replacements as this revealed deck information.
[*][b]Fixed exploit[/b] where equipping and unequipping certain artifacts (or having an equipped unit die) does not remove the item's ability (Ex: World Map, Compass, White Flag, Chrono Spectacles).
[*]Added the "Fire" tag to Red Dragon and Dragon Whelp as these cards are discounted by the Hellfire candle (Thanks Kanstume)
[*][b]Fixed bug[/b] with Traditional Chinese translation for Orc Battle Horn (Thanks Kantsume)
[*][b]Fixed bug[/b] where selecting "Replay Tutorial" while within the tutorial didn't reset the progress to the beginning of the tutorial.
[*][b]Fixed bug[/b] where the Summoner leaderboard wasn't loading
[*][b]Fixed bug[/b] where resetting account progress did not delete entries from the global and summoner leaderboard.
[*][b]Fixed bug[/b] where selecting a custom deck, exiting the game and returning would temporarily change the selected deck to null until entering the deck selector.
[*][b]Fixed bug[/b] where the "Choose"/"OK" button was hidden underneath the card when the largeUI option is enabled.
[*][b]Fixed bug[/b] where rasterizer did not always detect necessary rasterization changes for changing to/from the largeUI setting
[/olist]
[h1]2.0 Feature Requests Coming Soon[/h1]
I've compiled a list of the top player requested changes and new new planned features below. I'll be working on these next along with addressing any other bugs/concerns along the way. Let me know what you think of this list: What are you most excited about? What's missing?
[olist]
[*]Ability to filter leaderboards by different versions or competitive seasons so that we can maintain Hall of Fame records and promote new competition as the game evolves.
[*]Ability to click on a leaderboard row to bring up that player's run summary so you can see how the score was derived.
[*]End of Run Summary Screen (Showcase your final scores after completing/ending run)
[*]Ability to sort cards by gold cost
[*]New Exit Game option: Abandon Run
[*]Option to choose a Random Starting Summoner
[*]Revised card cost and balancing for artifacts
[*]Ability to sell cards at merchant shops
[*]10 New Descent Levels
[*]10 New Achievements
[/olist]
[h1]Thank You for Your Support![/h1]
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I'm both overwhelmed and delighted to reach this milestone. It's been over 8 years since I started the development Abalon, with an even longer prior history dating back to the release of [url=https://d20studios.com/heromages/]Hero Mages[/url] in 2009 and the creation of the physical board game that started this crazy journey in 2006.
It's my passion, my mission and now my career to create this game so that players around the world can enjoy it. It's a wonderful thing to bring people from all over the world together to share an experience, to inspire your creativity, and to challenge you.
I am incredibly grateful to everyone who has made this dream a reality: my incredibly supportive wife, my kids, my team, and each and everyone of our players that dared to seek adventure with a cosmic tortoise!
[u][i][b]Thank you for your support![/b][/i][/u]