Abalon is a roguelike adventure that fuses tactical turn-based combat and card strategy. Choose your summoner and explore a tabletop world to discover its secrets. Build the perfect deck, outsmart your enemies and become legend!
As promised, another round of bug fixes!
[olist][*][b]Fixed bug[/b] with the Snake Staff so it now works correctly as a Farshot ranged attack and also attacks barrels and crates correctly while exploring. (Thanks SpadeDraco, BurntFaceMan and ink)
[*][b]Fixed bug[/b] the Warlock Staff so it now lunge attacks correctly on diagonal targets (instead of casting a fireball and blowing up its wielder) (Thanks BurntFaceMan)
[*][b]Fixed bug[/b] Fixed bug where a Bow and Arrow equipped to a farshot unit would lose its +2/+0 bonus after battle until unequipped and re-equipped. (Thanks Fareley and ink)
[*][b]Fixed an exploit[/b] that would allow infinite healing by equipping and unequipping the Samurai Helmet (or another Max Live giving artifact) while the player also had armor. (Thanks bmcfluff, NMP, LordCameron)
[*][b]Fixed bug[/b] that could occur when attempting to view unit cards during the AI turn while they were casting spells.
[*][b]QoL:[/b] Players can now open and view unit cards during the enemy turn and inspect their inventory without their cards being closed whenever the AI casts a spell. Instead, the game will now pause in the background whenever the player is inspecting a card or tile on the board and resume once the player has closed the card they are inspecting.[/olist]
Keep your feedback coming and I'll get another patch out for you tomorrow :)
~Ross