v2.0 - New Character: Evelyn

Dirge

Band together with up to 4 friends to confront paranormal monsters. One player can take on the monster role to hunt the investigators. To win the game, you must survive long enough to accomplish all of the tasks to defeat the monsters. Step out of the shadows, no more running & hiding. Fight back!

[img]https://i.imgur.com/sfilJgD.jpeg[/img] Meet Evelyn, the Crescent City’s secret weapon against the things that go bump in the night. Once Vince’s sharp-witted secretary, Evelyn’s talents have always gone far beyond filing papers and answering phones. Born and raised in the heart of New Orleans, where the air is thick with jazz and mystery, Evelyn was steeped in the arcane from an early age. Her grandmother, a revered manbo, passed down the secrets of voodoo, teaching Evelyn how to commune with spirits, banish ghouls, and send zombies shuffling back to their graves. It didn’t take long for Vince to notice that Evelyn had a knack for predicting trouble long before it hit—and she wasn't just good with office supplies, she was deadly with the dark arts. [img]https://i.imgur.com/45CRlz9.jpeg[/img] Trading her typewriter for a standard issue revolver, Evelyn now faces down Tenomes and spirits with the same cool confidence she once used to manage Vince’s calendar. But instead of booking appointments, she’s scheduling one-way trips for the undead straight back to the underworld. With her pearl earrings and necklace, inherited from her grandmother, Evelyn is armed with more than just bullets—she’s got gris-gris for protection, intuition to unmask the hidden, and determination to turn the tide of any supernatural showdown. When ghouls come a-knocking, they’re in for a rude awakening because Evelyn’s got the power of the bayou backing her up. [img]https://i.imgur.com/KwlvQYG.png[/img] Now, when the Task Force is facing a problem that’s more than just skin-crawling, Evelyn is the one they turn to. She’s not just fighting monsters; she’s using her heritage to fight for the good of all. Whether it's sending zombies back to their dirt naps or banishing a spirit that’s overstayed its welcome, Evelyn’s here to remind the forces of darkness that they’re outmatched. So the next time a Tenome decides to eyeball the team, remember—Evelyn's not just seeing the unseen; she’s sending them packing. [img]https://i.imgur.com/RzQFSZg.jpeg[/img] [h2]New Character: Evelyn[/h2] [img]https://i.imgur.com/dvWG4Gu.png[/img] [img]https://i.imgur.com/6vNg7We.png[/img] [h2]Additions[/h2] [list] [*] Added new character Evelyn [*] Added spider webs to Hillview Manor. [*] Added pipe decor to Hillview Manor bathrooms. [*] Added garage decor. [*] Added miscellaneous decor to Hillview Manor. [*] Added pizza parlor to Wakefield. [/list] [img]https://i.imgur.com/gscPetm.jpeg[/img] [h2]Changes[/h2] [list] [*] Hillview property wall now uses a better combination of splines, hierarchical instanced static meshes & Landscape Circle Height Patches. [/list] [img]https://i.imgur.com/SY3427D.png[/img] [h2]Improvements[/h2] [list] [*] Cleaned up item attachments for better logic. [*] Female hair now has physics on higher end systems. [*] Added better looting animations. [/list] [img]https://i.imgur.com/fxwSKn9.png[/img] [h2]Optimizations[/h2] [list] [*] Enabled virtual shadow maps. [*] Hillview Floors now share a common material instance to cut down on shader space. [*] Updated Ballistics VFX to Niagara particles. [*] Downscaled many textures that were too high for small items [*] Optimized Albedo/Normal/Mask resolutions to a common pattern for many items. [*] Deduplicated assets to save on VRAM. [*] Further split paks into smaller managed chunks. [*] Converted common functions into interfaces to avoid hard references and reduce memory cost. [*] Removed unused plugins. [*] Upgraded lightmass algorithm. [/list] [img]https://i.imgur.com/MSjACpR.jpeg[/img] [h2]Fixes[/h2] [list] [*] Fixed bug where characters never idled. [*] Reworked fall damage audio so monsters in shadow realm don't hear it. [/list] [img]https://i.imgur.com/axiR6gJ.png[/img] [b]Version:[/b] 2.0 [b]Build:[/b] branches/Dirge_v2-DirgeSteam-UE_5.4-Shipping-471-9335 [img]https://i.imgur.com/YHlXtUu.jpeg[/img]