A dark adventure full of tense moments that will test your skills. Your main goal is to climb to the top while avoiding difficult obstacles and disturbing creatures. NoRoY is very agile, but a single mistake can cause you to lose all your progress. Inspired by games like: Celeste + Getting Over it
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Okay, so I've been considering making this change for some time now because players believe that the auto-climbing mechanic was messing with their runs. In this update, I changed it so that if you want to climb from the corners, you have to hold the jump button. I feel like this makes things a little more difficult because it adds an extra step, but it gives players "more control."
But, in reality, players always had full control because if you pressed down or the opposite direction, the auto-climb feature was canceled.
So, I'm hoping that this change makes it feel more straightforward and thus fairer.
Also, in this update, I changed the layouts of some levels a little bit to make them easier.